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Direct Triangulation with Spherical Projection for Omnidirectional Cameras
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Direct Triangulation with Spherical Projection for Omnidirectional Cameras
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In this paper, it is proposed to solve the problem of triangulation for calibrated omnidirectional cameras through the optimisation of ray-pairs on the projective sphere. The proposed solution boils down to finding the roots of a quadratic function, and as such is closed form, completely non-iterative and computationally inexpensive when compared to previous methods. In addition, even thought the motivation is clearly to solve the triangulation problem for omnidirectional cameras, it is demonstrated that the proposed methods can be applied to non-omnidirectional, narrow field-of-view cameras.
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