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arxiv 2206.00466 v2 pith:NB4PPOBM submitted 2022-06-01 cs.LG stat.ML

An α-No-Regret Algorithm For Graphical Bilinear Bandits

classification cs.LG stat.ML
keywords bilinearalgorithmbanditsgraphicalregret-basedalphaapproachbandit
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We propose the first regret-based approach to the Graphical Bilinear Bandits problem, where $n$ agents in a graph play a stochastic bilinear bandit game with each of their neighbors. This setting reveals a combinatorial NP-hard problem that prevents the use of any existing regret-based algorithm in the (bi-)linear bandit literature. In this paper, we fill this gap and present the first regret-based algorithm for graphical bilinear bandits using the principle of optimism in the face of uncertainty. Theoretical analysis of this new method yields an upper bound of $\tilde{O}(\sqrt{T})$ on the $\alpha$-regret and evidences the impact of the graph structure on the rate of convergence. Finally, we show through various experiments the validity of our approach.

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