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SHIRO: Soft Hierarchical Reinforcement Learning

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arxiv 2212.12786 v1 pith:NKIPCMWV submitted 2022-12-24 cs.RO cs.LG

SHIRO: Soft Hierarchical Reinforcement Learning

classification cs.RO cs.LG
keywords entropylearninghigh-levellow-leveladdingalgorithmcontrolhierarchical
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Hierarchical Reinforcement Learning (HRL) algorithms have been demonstrated to perform well on high-dimensional decision making and robotic control tasks. However, because they solely optimize for rewards, the agent tends to search the same space redundantly. This problem reduces the speed of learning and achieved reward. In this work, we present an Off-Policy HRL algorithm that maximizes entropy for efficient exploration. The algorithm learns a temporally abstracted low-level policy and is able to explore broadly through the addition of entropy to the high-level. The novelty of this work is the theoretical motivation of adding entropy to the RL objective in the HRL setting. We empirically show that the entropy can be added to both levels if the Kullback-Leibler (KL) divergence between consecutive updates of the low-level policy is sufficiently small. We performed an ablative study to analyze the effects of entropy on hierarchy, in which adding entropy to high-level emerged as the most desirable configuration. Furthermore, a higher temperature in the low-level leads to Q-value overestimation and increases the stochasticity of the environment that the high-level operates on, making learning more challenging. Our method, SHIRO, surpasses state-of-the-art performance on a range of simulated robotic control benchmark tasks and requires minimal tuning.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. S3: Stable Subgoal Selection by Constraining Uncertainty of Coarse Dynamics in Hierarchical Reinforcement Learning

    cs.LG 2026-07 conditional novelty 6.0

    S3 adds a high-level intrinsic reward that penalizes the predicted variance of coarse multi-step subgoal outcomes, improving HRL performance on bottleneck-heavy MuJoCo tasks.

  2. Hierarchical Soft Actor-Critic for Sparse-Reward Long-Horizon Reinforcement Learning

    cs.RO 2026-07 conditional novelty 3.5

    A two-level entropy-regularized hierarchical SAC agent beats flat SAC on a SAR-2-inspired sparse-reward continuous search task in reported success rate and coverage.