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Network Coding for Speedup in Switches

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arxiv 0805.1088 v1 pith:NMUHM6FS submitted 2008-05-08 cs.NI cs.ITmath.IT

Network Coding for Speedup in Switches

classification cs.NI cs.ITmath.IT
keywords speedupcodingnetworkboundgraphswitchesupperconflict
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present a graph theoretic upper bound on speedup needed to achieve 100% throughput in a multicast switch using network coding. By bounding speedup, we show the equivalence between network coding and speedup in multicast switches - i.e. network coding, which is usually implemented using software, can in many cases substitute speedup, which is often achieved by adding extra switch fabrics. This bound is based on an approach to network coding problems called the "enhanced conflict graph". We show that the "imperfection ratio" of the enhanced conflict graph gives an upper bound on speedup. In particular, we apply this result to K-by-N switches with traffic patterns consisting of unicasts and broadcasts only to obtain an upper bound of min{(2K-1)/K, 2N/(N+1)}.

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