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Boosting Offline Reinforcement Learning via Data Rebalancing

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arxiv 2210.09241 v1 pith:NQFS4CPK submitted 2022-10-17 cs.LG

classification cs.LG
keywords offlinepolicylearningactionsalgorithmsaligningbehaviorboosting
verification ladder T0 review T1 audit T2 compute T3 formal
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Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly constrain the learned policy to be close to the behavior policy. The constraint applies not only to well-performing actions but also to inferior ones, which limits the performance upper bound of the learned policy. Instead of aligning the densities of two distributions, aligning the supports gives a relaxed constraint while still being able to avoid out-of-distribution actions. Therefore, we propose a simple yet effective method to boost offline RL algorithms based on the observation that resampling a dataset keeps the distribution support unchanged. More specifically, we construct a better behavior policy by resampling each transition in an old dataset according to its episodic return. We dub our method ReD (Return-based Data Rebalance), which can be implemented with less than 10 lines of code change and adds negligible running time. Extensive experiments demonstrate that ReD is effective at boosting offline RL performance and orthogonal to decoupling strategies in long-tailed classification. New state-of-the-arts are achieved on the D4RL benchmark.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Peng's Q($\lambda$) for Conservative Value Estimation in Offline Reinforcement Learning

    cs.LG 2026-05 unverdicted novelty 7.0 of 10

    CPQL adapts the multi-step Peng's Q(λ) operator for conservative offline value estimation, achieving performance guarantees and empirical gains over single-step baselines on D4RL while supporting offline-to-online fin...

  2. BiTrajDiff: Bidirectional Trajectory Generation with Diffusion Models for Offline Reinforcement Learning

    cs.LG 2025-06 conditional novelty 7.0 of 10

    BiTrajDiff augments offline RL datasets by running independent forward and backward diffusion processes from intermediate states, yielding higher performance than prior one-directional data-augmentation baselines on D4RL.

  3. Offline vs. Online Learning in Model-based RL: Lessons for Data Collection Strategies

    cs.LG 2025-09 conditional novelty 5.0 of 10

    Offline-trained world-model agents in DreamerV3 underperform online agents due to out-of-distribution states at test time; adding about 10% self-generated data or exploratory data largely recovers performance.

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