The reviewed record of science sign in
Pith

arxiv: 2508.19544 · v1 · pith:Q5YUUIOV · submitted 2025-08-27 · cs.CV · cs.AI

WEBEYETRACK: Scalable Eye-Tracking for the Browser via On-Device Few-Shot Personalization

Reviewed by Pithpith:Q5YUUIOVopen to challenge →

classification cs.CV cs.AI
keywords estimationeye-trackingsotawebeyetrackbrowserfew-shotgazehead
0
0 comments X
read the original abstract

With advancements in AI, new gaze estimation methods are exceeding state-of-the-art (SOTA) benchmarks, but their real-world application reveals a gap with commercial eye-tracking solutions. Factors like model size, inference time, and privacy often go unaddressed. Meanwhile, webcam-based eye-tracking methods lack sufficient accuracy, in particular due to head movement. To tackle these issues, we introduce We bEyeTrack, a framework that integrates lightweight SOTA gaze estimation models directly in the browser. It incorporates model-based head pose estimation and on-device few-shot learning with as few as nine calibration samples (k < 9). WebEyeTrack adapts to new users, achieving SOTA performance with an error margin of 2.32 cm on GazeCapture and real-time inference speeds of 2.4 milliseconds on an iPhone 14. Our open-source code is available at https://github.com/RedForestAi/WebEyeTrack.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Low Latency Gaze Tracking via Latent Optical Sensing

    cs.CV 2026-05 unverdicted novelty 6.0

    A hardware prototype performs gaze estimation by optically encoding task-relevant features with a microlens array and mask, captured on a 4x4 phototransistor array and decoded by a small neural network, reaching 3.4 m...