The reviewed record of science sign in
Pith

arxiv: 2504.17950 · v1 · pith:QLGTLKQC · submitted 2025-04-24 · cs.MA · cs.CL

Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning

Reviewed by Pithpith:QLGTLKQCopen to challenge →

classification cs.MA cs.CL
keywords embodiedagentsreasoningactioncollaboratingcollaborationmulti-agentplans
0
0 comments X
read the original abstract

Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To this end we introduce MINDcraft, an easily extensible platform built to enable LLM agents to control characters in the open-world game of Minecraft; and MineCollab, a benchmark to test the different dimensions of embodied and collaborative reasoning. An experimental study finds that the primary bottleneck in collaborating effectively for current state-of-the-art agents is efficient natural language communication, with agent performance dropping as much as 15% when they are required to communicate detailed task completion plans. We conclude that existing LLM agents are ill-optimized for multi-agent collaboration, especially in embodied scenarios, and highlight the need to employ methods beyond in-context and imitation learning. Our website can be found here: https://mindcraft-minecollab.github.io/

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Scaling Participation in Modular AI Systems

    cs.AI 2026-06 unverdicted novelty 6.0

    Modular AI systems assembled from contributed small models outperform monolithic LLMs by up to 15.4% on 15 tasks including reasoning and factuality while showing emergent problem-solving and benefits from contributor ...

  2. When Agent Markets Arrive

    cs.CE 2026-04 unverdicted novelty 6.0

    DIAGON simulation shows agent markets produce 3.2 times more wealth than isolated agents, but institutional choices like transparency and competitive selection can reduce rather than increase performance.

  3. Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game

    cs.MA 2026-04 unverdicted novelty 5.0

    Gated escalation and partitioned states enable more efficient multi-agent collaboration in Minecraft by making communication selective rather than automatic.