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minimax: Efficient Baselines for Autocurricula in JAX
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abstract
Unsupervised environment design (UED) is a form of automatic curriculum learning for training robust decision-making agents to zero-shot transfer into unseen environments. Such autocurricula have received much interest from the RL community. However, UED experiments, based on CPU rollouts and GPU model updates, have often required several weeks of training. This compute requirement is a major obstacle to rapid innovation for the field. This work introduces the minimax library for UED training on accelerated hardware. Using JAX to implement fully-tensorized environments and autocurriculum algorithms, minimax allows the entire training loop to be compiled for hardware acceleration. To provide a petri dish for rapid experimentation, minimax includes a tensorized grid-world based on MiniGrid, in addition to reusable abstractions for conducting autocurricula in procedurally-generated environments. With these components, minimax provides strong UED baselines, including new parallelized variants, which achieve over 120$\times$ speedups in wall time compared to previous implementations when training with equal batch sizes. The minimax library is available under the Apache 2.0 license at https://github.com/facebookresearch/minimax.
Forward citations
Cited by 2 Pith papers
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Syllabus: Portable Curricula for Reinforcement Learning Agents
Syllabus provides a portable curriculum learning library with a unified API, reproduces prior baselines, and shows that standard automatic curricula do not transfer to NetHack and Neural MMO.
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The impact of intrinsic rewards on exploration in Reinforcement Learning
An empirical MiniGrid study shows state-counting is best for low-dimensional observations, maximum entropy is more robust with images, and DIAYN skill learning does not aid exploration.
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