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The Phenomenon of Policy Churn

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arxiv 2206.00730 v3 pith:RQJPYBGI submitted 2022-06-01 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords churnpolicygreedylearningphenomenondeepepsilonexploration
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abstract

We identify and study the phenomenon of policy churn, that is, the rapid change of the greedy policy in value-based reinforcement learning. Policy churn operates at a surprisingly rapid pace, changing the greedy action in a large fraction of states within a handful of learning updates (in a typical deep RL set-up such as DQN on Atari). We characterise the phenomenon empirically, verifying that it is not limited to specific algorithm or environment properties. A number of ablations help whittle down the plausible explanations on why churn occurs to just a handful, all related to deep learning. Finally, we hypothesise that policy churn is a beneficial but overlooked form of implicit exploration that casts $\epsilon$-greedy exploration in a fresh light, namely that $\epsilon$-noise plays a much smaller role than expected.

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Cited by 1 Pith paper

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  1. Mitigating Plasticity Loss in Continual Reinforcement Learning by Reducing Churn

    cs.LG 2025-05 conditional novelty 6.0 of 10

    Reducing churn in continual RL via C-CHAIN prevents NTK rank collapse and substantially improves learning across four benchmark suites.

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