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Distillation-PPO: A Novel Two-Stage Reinforcement Learning Framework for Humanoid Robot Perceptive Locomotion

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arxiv 2503.08299 v1 pith:RWLFQNTT submitted 2025-03-11 cs.RO

classification cs.RO
keywords methodslearningpolicytwo-stagereinforcementend-to-endenvironmentsframework
verification ladder T0 review T1 audit T2 compute T3 formal
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In recent years, humanoid robots have garnered significant attention from both academia and industry due to their high adaptability to environments and human-like characteristics. With the rapid advancement of reinforcement learning, substantial progress has been made in the walking control of humanoid robots. However, existing methods still face challenges when dealing with complex environments and irregular terrains. In the field of perceptive locomotion, existing approaches are generally divided into two-stage methods and end-to-end methods. Two-stage methods first train a teacher policy in a simulated environment and then use distillation techniques, such as DAgger, to transfer the privileged information learned as latent features or actions to the student policy. End-to-end methods, on the other hand, forgo the learning of privileged information and directly learn policies from a partially observable Markov decision process (POMDP) through reinforcement learning. However, due to the lack of supervision from a teacher policy, end-to-end methods often face difficulties in training and exhibit unstable performance in real-world applications. This paper proposes an innovative two-stage perceptive locomotion framework that combines the advantages of teacher policies learned in a fully observable Markov decision process (MDP) to regularize and supervise the student policy. At the same time, it leverages the characteristics of reinforcement learning to ensure that the student policy can continue to learn in a POMDP, thereby enhancing the model's upper bound. Our experimental results demonstrate that our two-stage training framework achieves higher training efficiency and stability in simulated environments, while also exhibiting better robustness and generalization capabilities in real-world applications.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Pretraining in Actor-Critic Reinforcement Learning for Locomotion

    cs.RO 2025-10 conditional novelty 6.0 of 10

    Pretraining an inverse dynamics model on task-agnostic exploration data and using its weights to initialize PPO actor and critic improves sample efficiency by ~37% and final performance by ~7% across nine simulated lo...

  2. DPL: Depth-only Perceptive Humanoid Locomotion via Realistic Depth Synthesis and Cross-Attention Terrain Reconstruction

    cs.RO 2025-10 conditional novelty 5.0 of 10

    Combining a blind-backbone policy, cross-attention terrain reconstruction from depth plus proprioception, and realistic synthetic depth with noise enables depth-only full-sized humanoid locomotion over stairs, slopes,...

  3. Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robots

    cs.RO 2025-07 conditional novelty 5.0 of 10

    A humanoid-specific multimodal occupancy perception system with a new dataset, sensor layout, and a fusion network that claims state-of-the-art results on its own benchmark.

  4. LOVON: Legged Open-Vocabulary Object Navigator

    cs.RO 2025-07 reject novelty 4.0 of 10

    LOVON integrates an LLM planner, a blur-filtered object detector, and a small learned motion model to navigate legged robots to user-specified objects over long horizons, claiming near-perfect simulation success and r...

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