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VTON-HandFit: Virtual Try-on for Arbitrary Hand Pose Guided by Hand Priors Embedding

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arxiv 2408.12340 v2 pith:S575D4V4 submitted 2024-08-22 cs.CV

classification cs.CV
keywords handvton-handfitpriorsstructuredatasetembeddingocclusionpose
verification ladder T0 review T1 audit T2 compute T3 formal
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Although diffusion-based image virtual try-on has made considerable progress, emerging approaches still struggle to effectively address the issue of hand occlusion (i.e., clothing regions occluded by the hand part), leading to a notable degradation of the try-on performance. To tackle this issue widely existing in real-world scenarios, we propose VTON-HandFit, leveraging the power of hand priors to reconstruct the appearance and structure for hand occlusion cases. Firstly, we tailor a Handpose Aggregation Net using the ControlNet-based structure explicitly and adaptively encoding the global hand and pose priors. Besides, to fully exploit the hand-related structure and appearance information, we propose Hand-feature Disentanglement Embedding module to disentangle the hand priors into the hand structure-parametric and visual-appearance features, and customize a masked cross attention for further decoupled feature embedding. Lastly, we customize a hand-canny constraint loss to better learn the structure edge knowledge from the hand template of model image. VTON-HandFit outperforms the baselines in qualitative and quantitative evaluations on the public dataset and our self-collected hand-occlusion Handfit-3K dataset particularly for the arbitrary hand pose occlusion cases in real-world scenarios. The Code and dataset will be available at \url{https://github.com/VTON-HandFit/VTON-HandFit}.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. VTBench: Comprehensive Benchmark Suite Towards Real-World Virtual Try-on Models

    cs.CV 2025-05 conditional novelty 7.0 of 10

    VTBench is a multi-dimensional benchmark with novel unpaired metrics and human preference data for evaluating image-based virtual try-on models, though the human-alignment evidence is incomplete.

  2. Learning human-to-robot handovers through 3D scene reconstruction

    cs.RO 2025-07 conditional novelty 6.0 of 10

    A handover policy trained only on images rendered from a sparse-view Gaussian Splatting scene can deploy on a real robot without real-robot training data.

  3. 3D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model

    cs.CV 2025-06 conditional novelty 6.0 of 10

    Using 3D hand meshes instead of depth maps to guide diffusion inpainting improves malformed hand refinement and enables training-free hand pose transformation.

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