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BodyNet: Volumetric Inference of 3D Human Body Shapes
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Human shape estimation is an important task for video editing, animation and fashion industry. Predicting 3D human body shape from natural images, however, is highly challenging due to factors such as variation in human bodies, clothing and viewpoint. Prior methods addressing this problem typically attempt to fit parametric body models with certain priors on pose and shape. In this work we argue for an alternative representation and propose BodyNet, a neural network for direct inference of volumetric body shape from a single image. BodyNet is an end-to-end trainable network that benefits from (i) a volumetric 3D loss, (ii) a multi-view re-projection loss, and (iii) intermediate supervision of 2D pose, 2D body part segmentation, and 3D pose. Each of them results in performance improvement as demonstrated by our experiments. To evaluate the method, we fit the SMPL model to our network output and show state-of-the-art results on the SURREAL and Unite the People datasets, outperforming recent approaches. Besides achieving state-of-the-art performance, our method also enables volumetric body-part segmentation.
Forward citations
Cited by 2 Pith papers
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Part Segmentation for Highly Accurate Deformable Tracking in Occlusions via Fully Convolutional Neural Networks
An FCN-based part segmenter filters point-cloud associations in a geometric tracker, improving 3D human pose tracking accuracy under occlusion.
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A multi-branch network regresses fixed-topology SMPL mesh vertices from RGB plus a segmentation mask, with 3D joint consistency and Laplacian smoothing, reporting moderate accuracy and real-time speed.
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