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Bi-Manual Manipulation and Attachment via Sim-to-Real Reinforcement Learning
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Most successes in robotic manipulation have been restricted to single-arm robots, which limits the range of solvable tasks to pick-and-place, insertion, and objects rearrangement. In contrast, dual and multi arm robot platforms unlock a rich diversity of problems that can be tackled, such as laundry folding and executing cooking skills. However, developing controllers for multi-arm robots is complexified by a number of unique challenges, such as the need for coordinated bimanual behaviors, and collision avoidance amongst robots. Given these challenges, in this work we study how to solve bi-manual tasks using reinforcement learning (RL) trained in simulation, such that the resulting policies can be executed on real robotic platforms. Our RL approach results in significant simplifications due to using real-time (4Hz) joint-space control and directly passing unfiltered observations to neural networks policies. We also extensively discuss modifications to our simulated environment which lead to effective training of RL policies. In addition to designing control algorithms, a key challenge is how to design fair evaluation tasks for bi-manual robots that stress bimanual coordination, while removing orthogonal complicating factors such as high-level perception. In this work, we design a Connect Task, where the aim is for two robot arms to pick up and attach two blocks with magnetic connection points. We validate our approach with two xArm6 robots and 3D printed blocks with magnetic attachments, and find that our system has 100% success rate at picking up blocks, and 65% success rate at the Connect Task.
Forward citations
Cited by 2 Pith papers
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AnyBimanual: Transferring Unimanual Policy for General Bimanual Manipulation
AnyBimanual transfers pretrained unimanual robot policies to bimanual manipulation via a skill manager and a visual aligner, achieving 32.00% average success on 12 RLBench2 tasks.
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AsymDex: Asymmetry and Relative Coordinates for RL-based Bimanual Dexterity
AsymDex trains two multi-fingered robot hands for bimanual tasks by assigning asymmetric roles and using relative coordinates, beating baselines in success and sample efficiency.
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