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MagicEyes: A Large Scale Eye Gaze Estimation Dataset for Mixed Reality

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arxiv 2003.08806 v1 pith:UEZ6NGH5 submitted 2020-03-18 cs.CV cs.HCcs.LGeess.IV

classification cs.CVcs.HCcs.LGeess.IV
keywords magiceyesdevicesgazedatasetestimationgroundimageslarge
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

With the emergence of Virtual and Mixed Reality (XR) devices, eye tracking has received significant attention in the computer vision community. Eye gaze estimation is a crucial component in XR -- enabling energy efficient rendering, multi-focal displays, and effective interaction with content. In head-mounted XR devices, the eyes are imaged off-axis to avoid blocking the field of view. This leads to increased challenges in inferring eye related quantities and simultaneously provides an opportunity to develop accurate and robust learning based approaches. To this end, we present MagicEyes, the first large scale eye dataset collected using real MR devices with comprehensive ground truth labeling. MagicEyes includes $587$ subjects with $80,000$ images of human-labeled ground truth and over $800,000$ images with gaze target labels. We evaluate several state-of-the-art methods on MagicEyes and also propose a new multi-task EyeNet model designed for detecting the cornea, glints and pupil along with eye segmentation in a single forward pass.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Towards spatial computing: recent advances in multimodal natural interaction for XR headsets

    cs.HC 2025-02 conditional novelty 4.0 of 10

    A structured survey of 104 recent XR interaction papers finds gesture and gaze dominate, with LLM-driven speech interaction rising sharply in 2024.

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