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LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereo

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arxiv 2409.06104 v1 pith:UNPNL7ML submitted 2024-09-09 cs.CV

classification cs.CV
keywords cameradataseteventbinocularclearconfigurationdatamethod
verification ladder T0 review T1 audit T2 compute T3 formal

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We present a method for reconstructing a clear Neural Radiance Field (NeRF) even with fast camera motions. To address blur artifacts, we leverage both (blurry) RGB images and event camera data captured in a binocular configuration. Importantly, when reconstructing our clear NeRF, we consider the camera modeling imperfections that arise from the simple pinhole camera model as learned embeddings for each camera measurement, and further learn a mapper that connects event camera measurements with RGB data. As no previous dataset exists for our binocular setting, we introduce an event camera dataset with captures from a 3D-printed stereo configuration between RGB and event cameras. Empirically, we evaluate our introduced dataset and EVIMOv2 and show that our method leads to improved reconstructions. Our code and dataset are available at https://github.com/ubc-vision/LSENeRF.

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Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras

    cs.CV 2025-08 conditional novelty 6.0 of 10

    E-4DGS is a deformable 3D Gaussian Splatting method that reconstructs dynamic scenes directly from multi-view event camera streams, outperforming event-to-image baseline approaches.

  2. GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation

    cs.CV 2025-05 conditional novelty 6.0 of 10

    A pipeline that turns sparse multi-view RGB images into a claimed 1,150-scene synthetic event dataset using 3D Gaussian Splatting rendering plus a stochastic event simulator.

  3. Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos

    cs.CV 2025-04 conditional novelty 6.0 of 10

    A one-stage pipeline jointly estimates camera motion, exposure times, and the camera response while reconstructing an HDR 3D scene from blurry auto-exposure videos.

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