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Disco4D: Disentangled 4D Human Generation and Animation from a Single Image

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arxiv 2409.17280 v1 pith:UW3YHZKO submitted 2024-09-25 cs.CV

classification cs.CV
keywords disco4dgenerationhumananimationtextbfclothinggaussianimage
verification ladder T0 review T1 audit T2 compute T3 formal
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We present \textbf{Disco4D}, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human body (with SMPL-X model), significantly enhancing the generation details and flexibility. It has the following technical innovations. \textbf{1)} Disco4D learns to efficiently fit the clothing Gaussians over the SMPL-X Gaussians. \textbf{2)} It adopts diffusion models to enhance the 3D generation process, \textit{e.g.}, modeling occluded parts not visible in the input image. \textbf{3)} It learns an identity encoding for each clothing Gaussian to facilitate the separation and extraction of clothing assets. Furthermore, Disco4D naturally supports 4D human animation with vivid dynamics. Extensive experiments demonstrate the superiority of Disco4D on 4D human generation and animation tasks. Our visualizations can be found in \url{https://disco-4d.github.io/}.

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  1. CharacterShot: Controllable and Consistent 4D Character Animation

    cs.CV 2025-08 conditional novelty 6.0 of 10

    A new pipeline generates pose-controlled, view-consistent 4D character animations from one reference image and a 2D pose sequence, backed by a new 13,115-character dataset and benchmark.

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