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LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment

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arxiv 2403.13307 v2 pith:VTRTQNPX submitted 2024-03-20 cs.CV

LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment

classification cs.CV
keywords humangenerationlaserhumanmotiondatasetsexistinggreatlanguage-guided
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize Scene-Text-to-Motion research. LaserHuman stands out with its inclusion of genuine human motions within 3D environments, unbounded free-form natural language descriptions, a blend of indoor and outdoor scenarios, and dynamic, ever-changing scenes. Diverse modalities of capture data and rich annotations present great opportunities for the research of conditional motion generation, and can also facilitate the development of real-life applications. Moreover, to generate semantically consistent and physically plausible human motions, we propose a multi-conditional diffusion model, which is simple but effective, achieving state-of-the-art performance on existing datasets.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. MoRAE: Flow-Friendly Self-Supervised Latents for Text-to-Motion Generation

    cs.CV 2026-07 conditional novelty 7.0

    Distilling frozen Motion-JEPA features into a compact 32-D latent whose geometry is coupled to the decoder lets a standard non-autoregressive flow-matching DiT reach state-of-the-art text-to-motion quality on HumanML3...

  2. Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation

    cs.CV 2026-05 unverdicted novelty 7.0

    Dex2HOI is a dual-stream diffusion model with bidirectional cross-attention and motion fusion that generates long bimanual single- and two-object HOI sequences from text at real-time speeds.

  3. GenHSI: Controllable Generation of Human-Scene Interaction Videos

    cs.CV 2025-06 unverdicted novelty 7.0

    GenHSI is a training-free three-stage pipeline that turns a scene image, character image, and complex HSI prompt into long videos with plausible chained interactions by generating atomic actions, 3D keyframes via 2D i...

  4. EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

    cs.RO 2026-07 conditional novelty 6.0

    EgoHTR is a 55-sequence, 150k-frame egocentric 4D human-terrain dataset with a reconstruction pipeline, MoCap-validated benchmark, and perceptive locomotion policies deployed on a Unitree G1.

  5. Visually-grounded Humanoid Agents

    cs.CV 2026-04 unverdicted novelty 6.0

    A coupled world-agent framework uses 3D Gaussian reconstruction and first-person RGB-D perception with iterative planning to enable goal-directed, collision-avoiding humanoid behavior in novel reconstructed scenes.

  6. AnimationDiff: A Visual Comparison Tool for Generated 3D Character Animations

    cs.HC 2026-05 unverdicted novelty 5.0

    AnimationDiff is a visual comparison tool that combines contextual scene viewing, overlay/side-by-side modes, filtering, and temporal lenses to help users select among generated 3D character animations.