REVIEW 3 cited by
NexusSplats: Efficient 3D Gaussian Splatting in the Wild
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
abstract
Photorealistic 3D reconstruction of unstructured real-world scenes remains challenging due to complex illumination variations and transient occlusions. Existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) struggle with inefficient light decoupling and structure-agnostic occlusion handling. To address these limitations, we propose NexusSplats, an approach tailored for efficient and high-fidelity 3D scene reconstruction under complex lighting and occlusion conditions. In particular, NexusSplats leverages a hierarchical light decoupling strategy that performs centralized appearance learning, efficiently and effectively decoupling varying lighting conditions. Furthermore, a structure-aware occlusion handling mechanism is developed, establishing a nexus between 3D and 2D structures for fine-grained occlusion handling. Experimental results demonstrate that NexusSplats achieves state-of-the-art rendering quality and reduces the number of total parameters by 65.4\%, leading to 2.7$\times$ faster reconstruction.
Forward citations
Cited by 3 Pith papers
-
Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios
RefineSplat removes ambiguous distractors from 3DGS via entropy-aware adaptive masking and density control, releasing an 18-scene Ambiguous wild dataset and reporting SOTA metrics on multiple wild benchmarks.
-
Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild
A new sparse-view 3D Gaussian splatting method for unconstrained scenes with distractors combines diffusion-based reference-guided refinement and sparsity-aware Gaussian replication to achieve better rendering quality.
-
RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS
RobustSplat improves transient-free 3D Gaussian Splatting by postponing densification to 10,000 iterations and bootstrapping mask supervision from low to high resolution.
Discussion (0). Continue with ORCID to comment.