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Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space Alignment
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This paper focuses on transferring control policies between robot manipulators with different morphology. While reinforcement learning (RL) methods have shown successful results in robot manipulation tasks, transferring a trained policy from simulation to a real robot or deploying it on a robot with different states, actions, or kinematics is challenging. To achieve cross-embodiment policy transfer, our key insight is to project the state and action spaces of the source and target robots to a common latent space representation. We first introduce encoders and decoders to associate the states and actions of the source robot with a latent space. The encoders, decoders, and a latent space control policy are trained simultaneously using loss functions measuring task performance, latent dynamics consistency, and encoder-decoder ability to reconstruct the original states and actions. To transfer the learned control policy, we only need to train target encoders and decoders that align a new target domain to the latent space. We use generative adversarial training with cycle consistency and latent dynamics losses without access to the task reward or reward tuning in the target domain. We demonstrate sim-to-sim and sim-to-real manipulation policy transfer with source and target robots of different states, actions, and embodiments. The source code is available at \url{https://github.com/ExistentialRobotics/cross_embodiment_transfer}.
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Cited by 2 Pith papers
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EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstration
Co-training a vision-language-action humanoid policy on aligned egocentric human demonstrations plus limited robot data improves real-world loco-manipulation success by 20% in-domain and 51% in environments the robot ...
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Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstration
A decomposed adversarial imitation learning framework with a unified digital human prototype transfers human loco-manipulation skills across five simulated humanoid robots, reducing per-robot training time.
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