Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-05T18:31:22.943973Z
Paper Citation Record · LEDGER
As of 7 August 2026, this Paper Citation Record lists 42 of 42 outbound references and 0 inbound Pith citation observations for arXiv:2508.14563.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-05T18:31:22.943973Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
42 of 42 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation d294e6ac-72e7-43b6-a201-a9f1613f546c · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Nerf: Representing scenes as neural radiance fields for view synthesis
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 914bc66e-4e4d-4875-a1b0-f073bbe79b46 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
Reference 2
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f66eb6dd-4336-4ccb-b722-ee9189c72dca · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 983c913f-e94b-4f2f-9d99-88107fbcb8a7 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 9c670423-20dd-4756-8c1e-8edd09d05a09 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Instant neural graphics primitives with a multiresolution hash encoding
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 01330df7-87e7-4ba3-9689-b0c673a9114d · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Tensorf: Tensorial radiance fields
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 41e60612-2591-45e7-a8fe-5d84b3b22095 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Ref-nerf: Structured view-dependent appearance for neural radiance fields
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation dbb57a40-3113-494b-aa71-bb42fe0459a8 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Nero: Neural geometry and brdf recon- struction of reflective objects from multiview images
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 78ea902c-bff3-4869-ad14-842e84a6f88a · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels En- vidr: Implicit differentiable renderer with neural en- vironment lighting
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation c9bd65a6-8eb5-4967-a4e4-5ce2b1b305b5 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Tensoir: Tensorial inverse rendering
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 0871ce68-293a-4c98-9ab6-aa7da299ce1a · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels 3d gaussian splatting for real-time radiance field rendering
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 97c4f25e-f236-4dff-a2da-9f5fcac93009 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Sugar: Surface- aligned gaussian splatting for efficient 3d mesh recon- struction and high-quality mesh rendering
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 357c9903-e13e-47df-acfc-8f04d71acd76 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Mip-splatting: Alias-free 3d gaussian splatting
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 618315fb-397b-4ac5-9dcb-5499faba574a · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Gaus- sian opacity fields: Efficient adaptive surface recon- struction in unbounded scenes
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 78f488d7-dddb-49e5-8c77-46c2c5f606d9 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Pgsr: Planar-based gaussian splatting for efficient and high-fidelity sur- face reconstruction
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 88a1d44e-ce1d-4c2e-bfca-c7b3e27f2fea · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Scaffold-gs: Structured 3d gaussians for view-adaptive rendering
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation ca39fe92-41ff-47d4-94dc-24e03757a117 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels 2d gaussian splatting for geometrically accurate radiance fields
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 3448162d-c61e-4e84-8447-63588388bd4e · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels 3igs: Factorised ten- sorial illumination for 3d gaussian splatting
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation efdb0c28-e9b6-439b-be88-8ad439d9e2f9 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Spec-gaussian: Anisotropic view-dependent appearance for 3d gaussian splatting
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation c26a54b5-eff0-4fd2-b459-6f26b7509344 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Gs3: Efficient re- lighting with triple gaussian splatting
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 7b5fbb6c-a0c9-41c9-9118-0f7fa937b78d · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Ref-gs: Direc- tional factorization for 2d gaussian splatting
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 8ab4bb6b-9c10-467f-9f08-9f45b6930e17 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Gaussianshader: 3d gaussian splatting with shading functions for reflective surfaces
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 88193bb3-0fc0-44a6-ab0b-f2c721d92825 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Gs-ir: 3d gaussian splatting for inverse ren- dering
Reference 23
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 976d598d-4ade-4fb3-84eb-95b3651b8ad9 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing
Reference 24
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 43ca1c02-57a2-402c-852f-863b3ab4deb2 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels 3d gaussian splatting with deferred reflection
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f18da855-1efe-458a-a632-8c8f607e6e29 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Reflective Gaussian Splatting
Reference 26
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f848cfd0-7a0e-444a-9b1f-297e30f0c87a · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Irgs: Inter-reflective gaussian splat- ting with 2d gaussian ray tracing
Reference 27
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation aea6a53e-c2e7-4d8a-8ee2-1964227b28f0 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Glossygs: Inverse rendering of glossy objects with 3d gaussian splatting
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 6c23daf5-be19-41d4-bab7-20fd347fa03f · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Gs-2dgs: Geometrically supervised 2dgs for reflective object reconstruction
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 60d751ea-25be-4369-87ab-62bedb7b4170 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors
Reference 30
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f4e6ae89-d6b5-4ae5-8d95-fee663344da7 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels 3d gaussian ray tracing: Fast tracing of particle scenes
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f10b138f-f3b3-40d8-8d85-157951acf0a9 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Rgs-dr: Reflective gaussian surfels with de- ferred rendering for shiny objects
Reference 32
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f967369f-4de4-4005-82ba-f45b24d48e4f · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Physically-based shading at disney
Reference 33
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation c5d121a6-aa18-4bf4-99dc-1accbb66b71f · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Unresolved cited work
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 385579d6-7cc8-4a11-889f-8b61aa10e691 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Extracting triangular 3d models, materials, and lighting from images
Reference 35
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 8d09068b-3147-4615-9827-726d433783e5 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Repurposing diffusion-based image generators for monocular depth estimation
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 496548eb-ee48-4612-a058-91d1d94928fc · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Fine-tuning image-conditional diffusion models is easier than you think
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation eedb8d7c-24c9-477c-b85b-21ae959d1d97 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Towards robust monocular depth estimation: Mixing datasets for zero- shot cross-dataset transfer
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f70f591f-4dc8-4cd5-bded-87137789ccd6 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Torrance
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 866339e8-7bba-4370-8907-79091514c64b · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Robust Monte Carlo methods for light transport simulation
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 81b9eb07-d2cc-4c1c-8e4d-c36f7e1b7760 · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Wang, A.C
Reference 41
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 8e507a32-a891-4aee-95fe-fcd533fe1d7a · outbound
GOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels Efros, Eli Shechtman, and Oliver Wang
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
No inbound Pith citation observations are available.