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A Zero-Shot Language Agent for Computer Control with Structured Reflection

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arxiv 2310.08740 v3 pith:XHOZDMSF submitted 2023-10-12 cs.CL cs.SYeess.SY

A Zero-Shot Language Agent for Computer Control with Structured Reflection

classification cs.CL cs.SYeess.SY
keywords agenttaskcomputerzero-shotcontrolenvironmentexamplesexpert
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of the task via either supervised learning or few/many-shot prompting. Without these trace examples, it remains a challenge how an agent can autonomously learn and improve its control on a computer, which limits the ability of an agent to perform a new task. We approach this problem with a zero-shot agent that requires no given expert traces. Our agent plans for executable actions on a partially observed environment, and iteratively progresses a task by identifying and learning from its mistakes via self-reflection and structured thought management. On the easy tasks of MiniWoB++, we show that our zero-shot agent often outperforms recent SoTAs, with more efficient reasoning. For tasks with more complexity, our reflective agent performs on par with prior best models, even though previous works had the advantages of accessing expert traces or additional screen information.

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