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arxiv: 2104.03692 · v2 · pith:XTN6F5JJnew · submitted 2021-04-08 · 💻 cs.GT · cs.AI· cs.SI

Computation and Bribery of Voting Power in Delegative Simple Games

classification 💻 cs.GT cs.AIcs.SI
keywords gamesvotingagentsbriberyclasspowersimplestructure
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Following Zhang and Grossi~(AAAI 2021), we study in more depth a variant of weighted voting games in which agents' weights are induced by a transitive support structure. This class of simple games is notably well suited to study the relative importance of agents in the liquid democracy framework. We first propose a pseudo-polynomial time algorithm to compute the Banzhaf and Shapley-Shubik indices for this class of game. Then, we study a bribery problem, in which one tries to maximize/minimize the voting power/weight of a given agent by changing the support structure under a budget constraint. We show that these problems are computationally hard and provide several parameterized complexity results.

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