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DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes

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arxiv 2112.00627 v1 pith:ZHV4ANPN submitted 2021-12-01 cs.CV

DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes

classification cs.CV
keywords playerballmodelssportsinstanceposescenesteam
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and broadcast. A common practice is to individually solve each problem by exploiting universal state-of-the-art models, \eg, Panoptic-DeepLab for player segmentation. In addition to the increased complexity resulting from the multiplication of single-task models, the use of the off-the-shelf models also impedes the performance due to the complexity and specificity of the team sports scenes, such as strong occlusion and motion blur. To circumvent those limitations, our paper proposes to train a single model that simultaneously predicts the ball and the player mask and pose by combining the part intensity fields and the spatial embeddings principles. Part intensity fields provide the ball and player location, as well as player joints location. Spatial embeddings are then exploited to associate player instance pixels to their respective player center, but also to group player joints into skeletons. We demonstrate the effectiveness of the proposed model on the DeepSport basketball dataset, achieving comparable performance to the SoA models addressing each individual task separately.

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Cited by 2 Pith papers

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  1. Towards Temporal Compositional Reasoning in Long-Form Sports Videos

    cs.CV 2026-04 unverdicted novelty 7.0

    SportsTime benchmark and CoTR method improve multimodal AI's temporal compositional reasoning and evidence grounding in long-form sports videos.

  2. Towards Temporal Compositional Reasoning in Long-Form Sports Videos

    cs.CV 2026-04 conditional novelty 5.5

    SportsTime plus Chain-of-Time Reasoning (temporal-reward GRPO and anchor-observe-infer) modestly lifts open-ended sports VideoQA and step-wise temporal grounding over 4B–8B MLLM baselines.