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GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF

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arxiv 2210.06575 v3 pith:ZIQTY4FQ submitted 2022-10-12 cs.RO cs.CV

classification cs.ROcs.CV
keywords detectiongraspnerfgeneralizablegraspinggraspnerfconstructionexperiments
verification ladder T0 review T1 audit T2 compute T3 formal
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In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the first time, propose a multiview RGB-based 6-DoF grasp detection network, GraspNeRF, that leverages the generalizable neural radiance field (NeRF) to achieve material-agnostic object grasping in clutter. Compared to the existing NeRF-based 3-DoF grasp detection methods that rely on densely captured input images and time-consuming per-scene optimization, our system can perform zero-shot NeRF construction with sparse RGB inputs and reliably detect 6-DoF grasps, both in real-time. The proposed framework jointly learns generalizable NeRF and grasp detection in an end-to-end manner, optimizing the scene representation construction for the grasping. For training data, we generate a large-scale photorealistic domain-randomized synthetic dataset of grasping in cluttered tabletop scenes that enables direct transfer to the real world. Our extensive experiments in synthetic and real-world environments demonstrate that our method significantly outperforms all the baselines in all the experiments while remaining in real-time. Project page can be found at https://pku-epic.github.io/GraspNeRF

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Cited by 1 Pith paper

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  1. ScrewSplat: An End-to-End Method for Articulated Object Recognition

    cs.RO 2025-08 unverdicted novelty 6.0 of 10

    A method that recovers the 3D shape and the rotation or sliding axis of each movable part of an object from RGB video alone, by jointly optimizing randomly initialized screw axes with Gaussian Splatting.

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