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Paper Citation Record · LEDGER

Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors

As of 8 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 3 inbound Pith citation observations for arXiv:2210.02506.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2210.02506 v1

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 3 of 3 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 3 of 3 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-04T17:46:56.296506Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-21T05:03:57.822963Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation c34aabde-299c-4270-afcd-7d82860ad0a1 · inbound

InPhyRe Discovers: Large Multimodal Models Struggle in Inductive Physical Reasoning cites this paper.

InPhyRe Discovers: Large Multimodal Models Struggle in Inductive Physical Reasoning Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-04T17:46:56.296506Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-04T17:46:56.296506Z digest=sha256:500c31f4d85de6437a8313137d9d22e5168a987074e0a53a61a1aee4544f3bcd

Observation 2d6423cb-285f-4dd6-8f12-c6d8286278c6 · inbound

Open-Ended Video Game Glitch Detection with Agentic Reasoning and Temporal Grounding cites this paper.

Open-Ended Video Game Glitch Detection with Agentic Reasoning and Temporal Grounding Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors

Reference 37

Resolution
verified exact
arxiv_id, observed 2026-05-11T00:41:03.722400Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-10T18:24:23.950768Z digest=sha256:9a58f8528ea83e27cab9bb5e8fe90d4bd15cdf9534813254880bb4041d448b4b

Observation c4d58df7-215c-443e-8e38-5a7414c76c26 · inbound

TempGlitch: Evaluating Vision-Language Models for Temporal Glitch Detection in Gameplay Videos cites this paper.

TempGlitch: Evaluating Vision-Language Models for Temporal Glitch Detection in Gameplay Videos Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors

Reference 30

Resolution
verified exact
arxiv_id, observed 2026-05-21T05:03:57.824983Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-05-21T05:02:59.318981Z digest=sha256:7a9a57a41eb77f59bd23297c394c5837bce722661bdb1310f522622aa03bdc4a