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Solving Structured Hierarchical Games Using Differential Backward Induction

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arxiv 2106.04663 v4 pith:ZMLWYZNO submitted 2021-06-08 cs.GT

Solving Structured Hierarchical Games Using Differential Backward Induction

classification cs.GT
keywords hierarchicalgamesleavesplayershgsstrategicbackwardchildren
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic interactions. In an SHG, each player is a node in a tree, and strategic choices of players are sequenced from root to leaves, with root moving first, followed by its children, then followed by their children, and so on until the leaves. A player's utility in an SHG depends on its own decision, and on the choices of its parent and all the tree leaves. SHGs thus generalize simultaneous-move games, as well as Stackelberg games with many followers. We leverage the structure of both the sequence of player moves as well as payoff dependence to develop a gradient-based back propagation-style algorithm, which we call Differential Backward Induction (DBI), for approximating equilibria of SHGs. We provide a sufficient condition for convergence of DBI and demonstrate its efficacy in finding approximate equilibrium solutions to several SHG models of hierarchical policy-making problems.

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