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A Numerical Study of the Performance of a Quantum Adiabatic Evolution Algorithm for Satisfiability

Quantum Physics · Submitted 19 Jul 2000

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim For both problems considered, for the set of instances studied, the required running time appears to grow slowly as a function of the number of bits.

how it is stated · hedged possibility 0.95 read the record →

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arXiv IDquant-ph/0007071 (version 1)
Pith IDPFX4SVLK, Pith's permanent record of this paper and its review
CitationEdward Farhi, Jeffrey Goldstone, Sam Gutmann. "A Numerical Study of the Performance of a Quantum Adiabatic Evolution Algorithm for Satisfiability." arXiv:quant-ph/0007071 (2000). https://pith.science/paper/PFX4SVLK
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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 4,290 input tokens.

What the abstract itself states, as probabilities: claims first 0.03 · states limitation 0.64 · human participants 0.01 · controlled comparison 0.14 · randomized assignment 0.19 · states quantitative result 0.54 · compares with prior results 0.49 · mentions code or data availability 0.02.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

Quantum computation by adiabatic evolution, as described in quant-ph/0001106, will solve satisfiability problems if the running time is long enough. In certain special cases (that are classically easy) we know that the quantum algorithm requires a running time that grows as a polynomial in the number of bits. In this paper we present numerical results on randomly generated instances of an NP-complete problem and of a problem that can be solved classically in polynomial time. We simulate a quantum computer (of up to 16 qubits) by integrating the Schrodinger equation on a conventional computer. For both problems considered, for the set of instances studied, the required running time appears to grow slowly as a function of the number of bits.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 Quantum computation by adiabatic evolution, as described in quant-ph/0001106, will solve satisfiability problems if the running time is long enough. background 1.00 0.06 0.12 asserted 0.91
s1 In certain special cases (that are classically easy) we know that the quantum algorithm requires a running time that grows as a polynomial in the number of bits. background 1.00 0.11 0.06 asserted 1.00
s2 In this paper we present numerical results on randomly generated instances of an NP-complete problem and of a problem that can be solved classically in polynomial time. contribution 0.98 0.91 0.05 asserted 0.97
s3 We simulate a quantum computer (of up to 16 qubits) by integrating the Schrodinger equation on a conventional computer. method 1.00 0.96 0.03 asserted 1.00
s4 For both problems considered, for the set of instances studied, the required running time appears to grow slowly as a function of the number of bits. result 0.99 0.95 0.82 hedged possibility 0.95

What kind of paper the classifier reports this is: simulation study 1.00 · evidence from simulation or computation 1.00.

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  • references and citing sentences
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  • S sections
  • T body sentences
  • C citations
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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Quantum computation by adiabatic evolution, as described in quant-ph/0001106, will solve satisfiability problems if the running time is long enough. In certain special cases (that are classically easy) we know that the quantum algorithm requires a running time that grows as a polynomial in the number of bits. In this paper we present numerical results on randomly generated instances of an NP-complete problem and of a problem that can be solved classically in polynomial time. We simulate a quantum computer (of up to 16 qubits) by integrating the Schrodinger equation on a conventional computer. For both problems considered, for the set of instances studied, the required running time appears to grow slowly as a function of the number of bits.

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References
How the literature uses it

10 arXiv papers cite this in 11 sentences

Each citing sentence is taken from the citing paper's LaTeX source and typed by Pith's classifier. A label appears at probability 0.8 or more (0.95 for support), a contest at 0.7 or more; the quoted words are the citing authors'. How each label was checked · JSON

Papers citing it · 4 sentences without a confident label

Uses its method or tool 1 paper
  • Let us consider an application of $Ĥ_eff$ to the quantum annealing computation [ref] with a driving Hamiltonian $V̂$ on $ℋ_Λ⊗ℋ_Ω$, introducing a time dependent Hamiltonian such as [equation] with initial condition [equation] that is chosen to be the ground state of $V̂$.

    Context Mixing via Ground State Search · Mapping to Ground State Search · 0.84

Compares with it 1 paper
  • Notice that the Hamiltonian of example (a) (or example (b) as the doubled version of example (a)) corresponds to the database searching problem and that the above suggestion might imply an exponential improvement of the well known results by Grover's algorithm [ref] or by the ordinary quantum annealing approach [ref] .

    Annealing Dynamics via Quantum Interference of Forward and Backward Time Evolved States · Remarks on the Improved Network · 0.97

Cites it as background 5 papers

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