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RL-VLM-F: Reinforcement learn- ing from vision language foundation model feedback

15 Pith papers cite this work, alongside 6 external citations. Polarity classification is still indexing.

15 Pith papers citing it
6 external citations · Pith
abstract

Reward engineering has long been a challenge in Reinforcement Learning (RL) research, as it often requires extensive human effort and iterative processes of trial-and-error to design effective reward functions. In this paper, we propose RL-VLM-F, a method that automatically generates reward functions for agents to learn new tasks, using only a text description of the task goal and the agent's visual observations, by leveraging feedbacks from vision language foundation models (VLMs). The key to our approach is to query these models to give preferences over pairs of the agent's image observations based on the text description of the task goal, and then learn a reward function from the preference labels, rather than directly prompting these models to output a raw reward score, which can be noisy and inconsistent. We demonstrate that RL-VLM-F successfully produces effective rewards and policies across various domains - including classic control, as well as manipulation of rigid, articulated, and deformable objects - without the need for human supervision, outperforming prior methods that use large pretrained models for reward generation under the same assumptions. Videos can be found on our project website: https://rlvlmf2024.github.io/

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representative citing papers

Freeform Preference Learning for Robotic Manipulation

cs.RO · 2026-06-30 · conditional · novelty 6.0

FPL trains a language-conditioned reward model from per-axis human preferences and a reward-conditioned policy, reporting 38-point average success gains over sparse-reward and binary-preference baselines on six manipulation tasks.

MAPL: Multi-Objective Preference Learning for Robot Locomotion

cs.RO · 2026-06-24 · unverdicted · novelty 6.0

MAPL trains quadruped locomotion policies from LLM-generated multi-objective trajectory preferences and matches or exceeds expert-designed reward performance in four environments without manual reward engineering.

LLM-as-a-Verifier: A General-Purpose Verification Framework

cs.AI · 2026-07-06 · conditional · novelty 5.0

Expecting over scoring-token logits yields continuous, scalable verification that improves agent trajectory selection and dense RL rewards across coding, robotics, and medical benchmarks.

Reflection-Based Task Adaptation for Self-Improving VLA

cs.RO · 2025-10-14 · unverdicted · novelty 5.0

Reflective Self-Adaptation combines failure-reflective reinforcement learning with success-guided imitation learning to enable faster and more reliable task adaptation for pre-trained Vision-Language-Action models.

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