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GLM-4-Voice: Towards Intelligent and Human-Like End-to-End Spoken Chatbot

Canonical reference. 77% of citing Pith papers cite this work as background.

37 Pith papers citing it
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abstract

We introduce GLM-4-Voice, an intelligent and human-like end-to-end spoken chatbot. It supports both Chinese and English, engages in real-time voice conversations, and varies vocal nuances such as emotion, intonation, speech rate, and dialect according to user instructions. GLM-4-Voice uses an ultra-low bitrate (175bps), single-codebook speech tokenizer with 12.5Hz frame rate derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. To efficiently transfer knowledge from text to speech modalities, we synthesize speech-text interleaved data from existing text pre-training corpora using a text-to-token model. We continue pre-training from the pre-trained text language model GLM-4-9B with a combination of unsupervised speech data, interleaved speech-text data, and supervised speech-text data, scaling up to 1 trillion tokens, achieving state-of-the-art performance in both speech language modeling and spoken question answering. We then fine-tune the pre-trained model with high-quality conversational speech data, achieving superior performance compared to existing baselines in both conversational ability and speech quality. The open models can be accessed through https://github.com/THUDM/GLM-4-Voice and https://huggingface.co/THUDM/glm-4-voice-9b.

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FlexiSLM: A Dynamic and Controllable Frame Rate Spoken Language Model

cs.SD · 2026-06-30 · unverdicted · novelty 7.0

FlexiSLM is the first spoken language model supporting dynamic and controllable frame rates on speech input and output, outperforming fixed-rate 7B models at high quality and enabling faster inference at lower rates like 6.25 Hz.

TiCo: Time-Controllable Spoken Dialogue Model

cs.CL · 2026-03-23 · unverdicted · novelty 7.0

TiCo enables spoken dialogue models to follow explicit time constraints in generated responses using Spoken Time Markers and reinforcement learning with verifiable rewards, cutting duration error by 2.7x over its backbone.

Preserving Speech-to-Text LLM Capabilities in Speech-to-Speech Generation

eess.AS · 2026-06-29 · unverdicted · novelty 6.0

PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.

LaSR: Context-Aware Speech Recognition via Latent Reasoning

cs.CL · 2026-05-30 · unverdicted · novelty 6.0

LaSR improves context-aware terminology recognition in speech LLMs by aligning latent CoT supervision on acoustic regions and introducing latent reasoning periods, shown on a new academic corpus to outperform standard fine-tuning without added latency.

Learning When to Think While Listening in Large Audio-Language Models

cs.CL · 2026-05-26 · unverdicted · novelty 6.0

A wait-think-answer controller for LALMs is trained via SFT followed by six-reward DAPO, raising row-weighted accuracy from 67.6% to 70.3% and cutting post-endpoint thinking length by 14% on synthetic spoken QA while remaining functional on real recorded audio.

Step-Audio 2 Technical Report

cs.CL · 2025-07-22 · unverdicted · novelty 6.0

Step-Audio 2 integrates a latent audio encoder, reasoning-centric reinforcement learning, and discrete audio token generation into language modeling to deliver state-of-the-art performance on audio understanding and conversational benchmarks.

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Showing 2 of 2 citing papers after filters.

  • ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body cs.CV · 2025-12-16 · unverdicted · none · ref 129 · internal anchor

    ViBES introduces a speech-language-behavior model using modality-specific transformer experts that jointly generates dialogue and 3D body actions, showing gains over separate co-speech and text-to-motion baselines on multi-turn metrics.

  • Toward Native Multimodal Modeling: A Roadmap cs.CV · 2026-05-25 · unverdicted · none · ref 59 · internal anchor

    A roadmap that defines architectural nativity for multimodal models and categorizes them into Multi-to-Text, Multi-to-Target, and Multi-to-Multi types while outlining an industrial pipeline toward unified transformer-based native multimodal modeling.