Pith. sign in

hub Canonical reference

Sv4d: Dynamic 3d content generation with multi-frame and multi-view consistency

Canonical reference. 80% of citing Pith papers cite this work as background.

24 Pith papers citing it
Background 80% of classified citations
abstract

We present Stable Video 4D (SV4D), a latent video diffusion model for multi-frame and multi-view consistent dynamic 3D content generation. Unlike previous methods that rely on separately trained generative models for video generation and novel view synthesis, we design a unified diffusion model to generate novel view videos of dynamic 3D objects. Specifically, given a monocular reference video, SV4D generates novel views for each video frame that are temporally consistent. We then use the generated novel view videos to optimize an implicit 4D representation (dynamic NeRF) efficiently, without the need for cumbersome SDS-based optimization used in most prior works. To train our unified novel view video generation model, we curate a dynamic 3D object dataset from the existing Objaverse dataset. Extensive experimental results on multiple datasets and user studies demonstrate SV4D's state-of-the-art performance on novel-view video synthesis as well as 4D generation compared to prior works.

hub tools

citation-role summary

background 4 method 1

citation-polarity summary

representative citing papers

DEVIS-GRPO: Unleashing GRPO on Dynamic Extreme View Synthesis

cs.CV · 2026-05-16 · unverdicted · novelty 7.0

DEVIS-GRPO applies online policy gradients with an accumulative small-to-large view sampling strategy and multi-level rewards to improve trajectory-controlled extreme view video generation, reporting gains on Kubric-4D, iPhone, and DL3DV datasets.

Probing into Camera Control of Video Models

cs.CV · 2026-05-14 · unverdicted · novelty 7.0

A training-free method reformulates camera control as geometric displacement fields applied via differentiable latent resampling, enabling control and bias probing in video diffusion models.

SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

cs.AI · 2026-07-02 · unverdicted · novelty 6.0

SimWorlds presents a multi-agent system with planner-coder-reviewer workflow, layered scene protocol, and runtime inspection tools to create dynamic 4D scenes from text, plus the 4DBuildBench benchmark showing outperformance over baselines.

TriMotion: Modality-Agnostic Camera Control for Video Generation

cs.CV · 2026-06-18 · unverdicted · novelty 6.0

TriMotion is a modality-agnostic framework that maps video, pose, and text descriptions of the same camera trajectory into a shared motion embedding space, trained with a new triplet dataset and latent consistency objective, to produce videos that follow the target trajectory.

Streaming Video Generation with Streaming Force Control

cs.CV · 2026-06-05 · unverdicted · novelty 6.0

StreamForce presents a unified causal model for force-controllable streaming video generation using a new force representation and distillation pipeline, claiming SOTA force adherence and 16.6 FPS performance.

Fast 4D Mesh Generation by Spatio-Temporal Attention Chains

cs.CV · 2026-05-19 · unverdicted · novelty 6.0

A training-free Spatio-Temporal Attention Chain framework accelerates 4D mesh generation 13x, improves quality, scales to 16x longer videos, and supports downstream tracking and camera estimation.

Velox: Learning Representations of 4D Geometry and Appearance

cs.CV · 2026-05-06 · unverdicted · novelty 6.0

Velox compresses dynamic point clouds into latent tokens that support geometry via 4D surface modeling and appearance via 3D Gaussians, showing strong results on video-to-4D generation, tracking, and image-to-4D cloth simulation.

Embody4D: A Generalist Data Engine for Embodied 4D World Modeling

cs.CV · 2026-05-03 · unverdicted · novelty 6.0 · 2 refs

Embody4D generates novel-view videos from monocular robot videos via a 3D-aware synthesis pipeline, confidence-aware expert modulation, and interaction-aware attention for embodied 4D world modeling.

Vista4D: Video Reshooting with 4D Point Clouds

cs.CV · 2026-04-23 · unverdicted · novelty 6.0

Vista4D re-synthesizes dynamic videos from new viewpoints by grounding them in a 4D point cloud built with static segmentation and multiview training.

Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction

cs.CV · 2026-06-11 · unverdicted · novelty 5.0

A multi-view video diffusion model conditioned on relative camera poses via extended RoPE generates dense synchronized views from sparse inputs for 4D Gaussian splatting reconstruction, claiming SOTA results on human datasets and generalization to animals.

CP4D: Compositional Physics-aware 4D Scene Generation

cs.CV · 2026-06-08 · unverdicted · novelty 5.0

CP4D generates physically consistent 4D scenes via compositional integration of pre-trained 3D models, hybrid simulator-diffusion motion synthesis, and automated scene composition.

SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes

cs.CV · 2026-06-01 · unverdicted · novelty 5.0 · 2 refs

SkelMo introduces a category-agnostic diffusion framework for skeletal motion generation from 2D videos, trained on a new dataset of ~20,000 rigged 3D animations with a structural-semantic injection mechanism.

Efficient 3D Content Reconstruction and Generation

cs.CV · 2026-05-18 · unverdicted · novelty 5.0

Presents Instant3D for rapid text/image-to-3D generation via multi-view diffusion plus feed-forward reconstruction, and FastMap for 10x faster structure-from-motion with comparable accuracy.

Geometry-aware 4D Video Generation for Robot Manipulation

cs.CV · 2025-07-01 · unverdicted · novelty 5.0

A geometry-aware 4D video generation model trained with cross-view pointmap alignment to produce spatio-temporally consistent future videos from novel viewpoints for robot manipulation.

citing papers explorer

Showing 24 of 24 citing papers.