Flame3D enables zero-shot compositional 3D scene reasoning by representing scenes as editable visual-textual memories exposed to agentic MLLMs through composable and synthesizable spatial tools.
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Llava-3d: A simple yet effective pathway to empowering lmms with 3d-awareness
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representative citing papers
By inserting per-region markers and reserved vocabulary tokens before frozen encoder patches and refining them via MSR, 3D-PLOT-LLM adds part-level addressing to 3D LLMs, outperforming baselines on PartVerse-QA and 3DCoMPaT-GrIn with minimal new parameters.
SpatialWorld is a new multi-simulator benchmark showing top multimodal agents achieve under 18% success on interactive spatial tasks requiring active exploration and long-horizon planning.
Astra couples an RL-trained VLM policy with a view-consistent Bagel-based world simulator to enable agentic imagination during spatial reasoning, yielding benchmark gains on MMSI-Bench and MindCube.
Proposes Spatial Narrative Score (SNS) evaluation for VLMs' camera motion understanding and introduces CaMo model achieving consistent performance on SNS and direct QA.
SpatialBench creates a five-level framework and 15-task benchmark to measure hierarchical spatial reasoning in MLLMs, finding strong basic perception but weak symbolic reasoning, causal inference, and planning.
POMA-3D learns self-supervised 3D scene representations from point maps and improves performance on geometric 3D tasks including navigation and scene retrieval.
CVSBench benchmark shows VLMs struggle with cross-view spatial consistency but improve substantially when given 3D scene imagination inputs.
Occ-VLM reconstructs 3D occupancy from 2D images via a single encoder to ground vision-language reasoning, claiming SOTA occupancy prediction and parity with 3D-input VLMs on VQA and captioning.
SR-REAL equips spatial VLMs with dual LOR and DTR reasoning paths trained via RL, achieving better benchmark performance through mutual reinforcement and generalization without per-task tuning.
GASP injects geometric priors into VLMs via a deep-supervised correspondence head trained on video point correspondences and depth consistency, raising internal matching accuracy and delivering gains on spatial benchmarks without any 3D VQA data.
Introduces Layout-as-Policy (LaP) to turn 3D layout estimation into an iterative policy-learning refinement process for better physical coherence.
DepthVLM converts a standard VLM into a dense metric depth predictor by attaching a lightweight head and training under unified vision-text supervision, outperforming prior VLMs and some pure vision models on a new indoor-outdoor benchmark.
Distills 3D spatial reasoning from a 7B teacher VLM to a 2.29B student using VGGT encoder, multi-task losses, and Hidden CoT latent tokens, yielding 8.7x lower latency with 54-72% performance retention on ScanNet and 3D-FRONT.
TRACE prompting induces MLLMs to produce textual allocentric 3D representations from video, yielding consistent gains on spatial QA benchmarks across multiple model backbones.
Motion-MLLM integrates IMU egomotion data into MLLMs using cascaded filtering and asymmetric fusion to ground visual content in physical trajectories for scale-aware 3D understanding, achieving competitive accuracy at higher speed.
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
SpaceDrive replaces textual coordinate tokens with shared 3D positional encodings in a VLM driving planner, achieving state-of-the-art open-loop planning on nuScenes and 78.02 Driving Score on Bench2Drive.
Activation Replay boosts multimodal reasoning in post-trained LMMs by replaying low-entropy activations from base models to RLVR counterparts at test time via visual token manipulation.
Spatial-MLLM adds a 3D spatial encoder initialized from a visual geometry model and space-aware frame sampling to MLLMs to improve spatial understanding and reasoning from purely 2D visual inputs.
MLLMs achieve competitive but subhuman performance on the new VSI-Bench for visual-spatial intelligence from videos, with spatial reasoning as the main bottleneck and explicit cognitive map generation improving distance estimation.
ObsGraph is a hierarchical observation-centric scene graph that unifies representation, retrieval, and multi-scale exploration for embodied reasoning.
GARD performs diffusion-based multi-view restoration in the feature space of a feed-forward 3D reconstructor to recover scene geometry and RGB images under degraded conditions, shown effective on the DA3 benchmark.
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.
citing papers explorer
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Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models
Flame3D enables zero-shot compositional 3D scene reasoning by representing scenes as editable visual-textual memories exposed to agentic MLLMs through composable and synthesizable spatial tools.
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3D-PLOT-LLM: Part-Level Object Tokens for 3D Large Language Models
By inserting per-region markers and reserved vocabulary tokens before frozen encoder patches and refining them via MSR, 3D-PLOT-LLM adds part-level addressing to 3D LLMs, outperforming baselines on PartVerse-QA and 3DCoMPaT-GrIn with minimal new parameters.
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SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Tasks
SpatialWorld is a new multi-simulator benchmark showing top multimodal agents achieve under 18% success on interactive spatial tasks requiring active exploration and long-horizon planning.
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Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulators
Astra couples an RL-trained VLM policy with a view-consistent Bagel-based world simulator to enable agentic imagination during spatial reasoning, yielding benchmark gains on MMSI-Bench and MindCube.
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CaMo: Camera Motion Grounded Evaluation and Training for Vision-Language Models
Proposes Spatial Narrative Score (SNS) evaluation for VLMs' camera motion understanding and introduces CaMo model achieving consistent performance on SNS and direct QA.
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SpatialBench: Benchmarking Multimodal Large Language Models for Spatial Cognition
SpatialBench creates a five-level framework and 15-task benchmark to measure hierarchical spatial reasoning in MLLMs, finding strong basic perception but weak symbolic reasoning, causal inference, and planning.
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POMA-3D: The Point Map Way to 3D Scene Understanding
POMA-3D learns self-supervised 3D scene representations from point maps and improves performance on geometric 3D tasks including navigation and scene retrieval.
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CVSBench: A Comprehensive Benchmark for Cross-view Spatial Reasoning and Dreaming
CVSBench benchmark shows VLMs struggle with cross-view spatial consistency but improve substantially when given 3D scene imagination inputs.
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Occ-VLM: Occupancy Grounded Vision Language Model for Indoor Scene Understanding
Occ-VLM reconstructs 3D occupancy from 2D images via a single encoder to ground vision-language reasoning, claiming SOTA occupancy prediction and parity with 3D-input VLMs on VQA and captioning.
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Reinforcing Dual-Path Reasoning in Spatial Vision Language Models
SR-REAL equips spatial VLMs with dual LOR and DTR reasoning paths trained via RL, achieving better benchmark performance through mutual reinforcement and generalization without per-task tuning.
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Beyond 3D VQAs: Injecting 3D Spatial Priors into Vision-Language Models for Enhanced Geometric Reasoning
GASP injects geometric priors into VLMs via a deep-supervised correspondence head trained on video point correspondences and depth consistency, raising internal matching accuracy and delivering gains on spatial benchmarks without any 3D VQA data.
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Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation
Introduces Layout-as-Policy (LaP) to turn 3D layout estimation into an iterative policy-learning refinement process for better physical coherence.
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Unlocking Dense Metric Depth Estimation in VLMs
DepthVLM converts a standard VLM into a dense metric depth predictor by attaching a lightweight head and training under unified vision-text supervision, outperforming prior VLMs and some pure vision models on a new indoor-outdoor benchmark.
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Distilling 3D Spatial Reasoning into a Lightweight Vision-Language Model with CoT
Distills 3D spatial reasoning from a 7B teacher VLM to a 2.29B student using VGGT encoder, multi-task losses, and Hidden CoT latent tokens, yielding 8.7x lower latency with 54-72% performance retention on ScanNet and 3D-FRONT.
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Unleashing Spatial Reasoning in Multimodal Large Language Models via Textual Representation Guided Reasoning
TRACE prompting induces MLLMs to produce textual allocentric 3D representations from video, yielding consistent gains on spatial QA benchmarks across multiple model backbones.
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Feeling the Space: Egomotion-Aware Video Representation for Efficient and Accurate 3D Scene Understanding
Motion-MLLM integrates IMU egomotion data into MLLMs using cascaded filtering and asymmetric fusion to ground visual content in physical trajectories for scale-aware 3D understanding, achieving competitive accuracy at higher speed.
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Boosting MLLM Spatial Reasoning with Geometrically Referenced 3D Scene Representations
GR3D turns 3D scene geometry into ID-indexed text references, enabling zero-shot MLLM spatial reasoning gains of 9% on VSI-Bench and 12% on MindCube.
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SpaceDrive: Infusing Spatial Awareness into VLM-based Autonomous Driving
SpaceDrive replaces textual coordinate tokens with shared 3D positional encodings in a VLM driving planner, achieving state-of-the-art open-loop planning on nuScenes and 78.02 Driving Score on Bench2Drive.
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Boosting Reasoning in Large Multimodal Models via Activation Replay
Activation Replay boosts multimodal reasoning in post-trained LMMs by replaying low-entropy activations from base models to RLVR counterparts at test time via visual token manipulation.
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Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence
Spatial-MLLM adds a 3D spatial encoder initialized from a visual geometry model and space-aware frame sampling to MLLMs to improve spatial understanding and reasoning from purely 2D visual inputs.
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Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces
MLLMs achieve competitive but subhuman performance on the new VSI-Bench for visual-spatial intelligence from videos, with spatial reasoning as the main bottleneck and explicit cognitive map generation improving distance estimation.
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ObsGraph: Hierarchical Observation Representation for Embodied Reasoning and Exploration
ObsGraph is a hierarchical observation-centric scene graph that unifies representation, retrieval, and multi-scale exploration for embodied reasoning.
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Geometry-Aware Representation Denoising for Robust Multi-view 3D Reconstruction
GARD performs diffusion-based multi-view restoration in the feature space of a feed-forward 3D reconstructor to recover scene geometry and RGB images under degraded conditions, shown effective on the DA3 benchmark.
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UniMesh: Unifying 3D Mesh Understanding and Generation
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.
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EgoMind: Activating Spatial Cognition through Linguistic Reasoning in MLLMs
EgoMind uses Role-Play Caption and Progressive Spatial Analysis to give MLLMs competitive multi-frame spatial reasoning without 3D priors, using only 5K SFT and 20K RL samples.
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3D-IDE: 3D Implicit Depth Emergent
3D awareness emerges implicitly in MLLMs via self-supervised geometric constraints that create an information bottleneck, removing depth and pose dependencies at inference and cutting latency by 55%.
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Token Reduction via Local and Global Contexts Optimization for Efficient Video Large Language Models
AOT reduces visual tokens in VLLMs via intra-frame and inter-frame anchors with local-global optimal transport, delivering competitive benchmark performance and efficiency gains in a training-free way.
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SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model
SpatialVLA adds 3D-aware position encoding and adaptive discretized action grids to visual-language-action models, enabling strong zero-shot performance and fine-tuning on new robot setups after pre-training on 1.1 million real-world episodes.
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Understanding the Impact of Geometric Foundation Models on Vision-Language-Action Models
The paper quantifies the geometric gap in current VLAs via linear probing and compares three architectures for injecting geometry from GFMs while analyzing impacts of data, cameras, and reconstruction quality.