OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
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ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning
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abstract
Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hindered by fragmented data, inconsistent representations, and misaligned training objectives. We present ABot-M0, a framework that builds a systematic data curation pipeline while jointly optimizing model architecture and training strategies, enabling end-to-end transformation of heterogeneous raw data into unified, efficient representations. From six public datasets, we clean, standardize, and balance samples to construct UniACT-dataset, a large-scale dataset with over 6 million trajectories and 9,500 hours of data, covering diverse robot morphologies and task scenarios. Unified pre-training improves knowledge transfer and generalization across platforms and tasks, supporting general-purpose embodied intelligence. To improve action prediction efficiency and stability, we propose the Action Manifold Hypothesis: effective robot actions lie not in the full high-dimensional space but on a low-dimensional, smooth manifold governed by physical laws and task constraints. Based on this, we introduce Action Manifold Learning (AML), which uses a DiT backbone to predict clean, continuous action sequences directly. This shifts learning from denoising to projection onto feasible manifolds, improving decoding speed and policy stability. ABot-M0 supports modular perception via a dual-stream mechanism that integrates VLM semantics with geometric priors and multi-view inputs from plug-and-play 3D modules such as VGGT and Qwen-Image-Edit, enhancing spatial understanding without modifying the backbone and mitigating standard VLM limitations in 3D reasoning. Experiments show components operate independently with additive benefits. We will release all code and pipelines for reproducibility and future research.
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2026 13verdicts
UNVERDICTED 13representative citing papers
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
CF-VLA uses a coarse initialization over endpoint velocity followed by single-step refinement to achieve strong performance with low inference steps on CALVIN, LIBERO, and real-robot tasks.
FrameSkip improves VLA policy training success from 66.50% to 76.15% by selecting high-importance frames and retaining only 20% of unique frames across three benchmarks.
ALAM introduces algebraic consistency regularization on latent action transitions from videos, raising VLA success rates from 47.9% to 85.0% on MetaWorld MT50 and 94.1% to 98.1% on LIBERO.
PRTS pretrains VLA models with contrastive goal-conditioned RL to embed goal-reachability probabilities from offline data, yielding SOTA results on robotic benchmarks especially for long-horizon and novel instructions.
Vision-geometry backbones using pretrained 3D world models outperform vision-language and video models for robotic manipulation by enabling direct mapping from visual input to geometric actions.
A unified embodied foundation model uses one VLM for understanding and reasoning plus a joint video-action future generator, reporting competitive scores on VLM, world modeling, and robot benchmarks without apparent compromise.
The method uses multi-view diffusion priors and action manifold learning to resolve depth ambiguity and improve action prediction in VLA robotic manipulation models, reporting higher success rates than baselines on LIBERO, RoboTwin, and real-robot tasks.
VLA-GSE uses spectral decomposition of the VLA backbone to create generalized and specialized experts, enabling effective robot task adaptation while updating only 2.51% of parameters and achieving 81.2% zero-shot success on LIBERO-Plus.
A dual VLM-VLA framework for long-horizon robot manipulation achieves 32.4% success on RMBench tasks versus 9.8% for the strongest baseline via structured memory and closed-loop adaptive replanning.
JoyAI-RA is a multi-source pretrained VLA model that claims to bridge human-to-robot embodiment gaps via data unification and outperforms prior methods on generalization-heavy robotic tasks.
ABot-Claw is an embodied software layer that adds unified robot scheduling, cross-embodiment visual memory, and critic-driven replanning on top of OpenClaw to support persistent multi-robot execution from natural-language goals.
citing papers explorer
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OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulation
OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
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Being-H0.7: A Latent World-Action Model from Egocentric Videos
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
-
CF-VLA: Efficient Coarse-to-Fine Action Generation for Vision-Language-Action Policies
CF-VLA uses a coarse initialization over endpoint velocity followed by single-step refinement to achieve strong performance with low inference steps on CALVIN, LIBERO, and real-robot tasks.
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FrameSkip: Learning from Fewer but More Informative Frames in VLA Training
FrameSkip improves VLA policy training success from 66.50% to 76.15% by selecting high-importance frames and retaining only 20% of unique frames across three benchmarks.
-
ALAM: Algebraically Consistent Latent Action Model for Vision-Language-Action Models
ALAM introduces algebraic consistency regularization on latent action transitions from videos, raising VLA success rates from 47.9% to 85.0% on MetaWorld MT50 and 94.1% to 98.1% on LIBERO.
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PRTS: A Primitive Reasoning and Tasking System via Contrastive Representations
PRTS pretrains VLA models with contrastive goal-conditioned RL to embed goal-reachability probabilities from offline data, yielding SOTA results on robotic benchmarks especially for long-horizon and novel instructions.
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Robotic Manipulation is Vision-to-Geometry Mapping ($f(v) \rightarrow G$): Vision-Geometry Backbones over Language and Video Models
Vision-geometry backbones using pretrained 3D world models outperform vision-language and video models for robotic manipulation by enabling direct mapping from visual input to geometric actions.
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Pelican-Unify 1.0: A Unified Embodied Intelligence Model for Understanding, Reasoning, Imagination and Action
A unified embodied foundation model uses one VLM for understanding and reasoning plus a joint video-action future generator, reporting competitive scores on VLM, world modeling, and robot benchmarks without apparent compromise.
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Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation
The method uses multi-view diffusion priors and action manifold learning to resolve depth ambiguity and improve action prediction in VLA robotic manipulation models, reporting higher success rates than baselines on LIBERO, RoboTwin, and real-robot tasks.
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VLA-GSE: Boosting Parameter-Efficient Fine-Tuning in VLA with Generalized and Specialized Experts
VLA-GSE uses spectral decomposition of the VLA backbone to create generalized and specialized experts, enabling effective robot task adaptation while updating only 2.51% of parameters and achieving 81.2% zero-shot success on LIBERO-Plus.
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Goal2Skill: Long-Horizon Manipulation with Adaptive Planning and Reflection
A dual VLM-VLA framework for long-horizon robot manipulation achieves 32.4% success on RMBench tasks versus 9.8% for the strongest baseline via structured memory and closed-loop adaptive replanning.
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JoyAI-RA 0.1: A Foundation Model for Robotic Autonomy
JoyAI-RA is a multi-source pretrained VLA model that claims to bridge human-to-robot embodiment gaps via data unification and outperforms prior methods on generalization-heavy robotic tasks.
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ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents
ABot-Claw is an embodied software layer that adds unified robot scheduling, cross-embodiment visual memory, and critic-driven replanning on top of OpenClaw to support persistent multi-robot execution from natural-language goals.