OmniGameArena is a unified UE5 benchmark with 12 games and the IDC harness for cold-start scores and improvement dynamics of VLM agents.
Scaling behavior cloning improves causal reasoning: An open model for real- time video game playing,
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The paper organizes research on generalist game AI into Dataset, Model, Harness, and Benchmark pillars and charts a five-level progression from single-game mastery to agents that create and live inside game multiverses.
Proposes a requirements-based framework for RL-augmented game AI, discusses deployment practicalities, and identifies research bottlenecks for industry adoption.
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Augmenting Game AI with Deep Reinforcement Learning
Proposes a requirements-based framework for RL-augmented game AI, discusses deployment practicalities, and identifies research bottlenecks for industry adoption.