Multi-agent LLMs classify USPTO reactions and write verified SMIRKS rules, expanding a reaction taxonomy from 68 to 14,073 classes and matching proprietary classifiers on held-out and out-of-distribution data.
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Self-reflection in llm agents: Effects on problem-solving performance
24 Pith papers cite this work, alongside 12 external citations. Polarity classification is still indexing.
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Multimodal graph RAG with DLVQA benchmark outperforms MMRAG and KG methods on multi-hop document VQA tasks.
Adding explicit parent pointers to represent search tree structure in LLM reasoning traces (LinTree) improves task performance and search efficiency on Blocks World, grid Navigation, and Sokoban relative to implicit traces and LLM-heuristic search.
VINS-120K supplies the first large-scale set of instruction-image-edited-image triplets at ultra-high resolution together with an adaptation strategy that improves detail synthesis.
GSAR is a grounding-evaluation framework for multi-agent LLMs that uses a four-way claim typology, evidence-weighted asymmetric scoring, and tiered recovery decisions to detect and mitigate hallucinations.
The paper characterizes deductive stereotyping in LLMs and introduces Fair-GCG to discover injection phrases that improve fairness across benchmarks, reasoning, and real-world tasks.
MoG uses hub graphs for shared context and sparsely activates expert graphs with a topology-aware router, reporting over 20% relative gains on MuSiQue.
High-Entropy Sum (HES) selects high-quality reasoning data for LLMs by summing entropy of the top highest-entropy tokens, matching full-dataset performance with top 20% in SFT and outperforming baselines in RFT and RL.
STAR presents a failure-aware routing framework using a state-conditioned transition policy and an agent routing matrix combining expert routes with learned recoveries from execution traces to improve multi-agent spatiotemporal reasoning.
HAGE proposes a trainable weighted graph memory framework with LLM intent classification, dynamic edge modulation, and RL optimization that improves long-horizon reasoning accuracy in agentic LLMs over static baselines.
Across 1,140 agent traces, LLM tool-calling agents exhibit high structural consistency (same tools, same order) but high argument variance, and only structural consistency predicts task correctness.
Visual replay module and adaptive depth scaling improve multimodal latent reasoning, reaching SOTA benchmarks with faster inference than explicit chain-of-thought methods.
A minimal agentic system achieves competitive performance in automated theorem proving with a simpler design and lower cost than state-of-the-art methods.
Evo-Memory is a new streaming benchmark and evaluation framework for self-evolving memory in LLM agents, unifying over ten memory modules and introducing the ReMem pipeline for continual improvement on multi-turn and reasoning datasets.
MeTHanol fine-tunes an intermediate LLM layer to generate thoughts in a first pass, then uses those thoughts for a second-pass answer, showing gains on Theory of Mind and vignette tasks plus adaptation to character prompts.
In CybORG CAGE-2, programmatic state abstraction improves mean return up to 76% over raw observations while adding deliberation tools to hierarchies degrades performance up to 3.4x and increases token use.
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.
A same-LLM tutor-student agent pair solves coding tasks at similar or higher accuracy than self-consistency or debate baselines while using significantly fewer tokens.
Structured reflection makes error diagnosis and repair an explicit trainable step that improves reliability and reduces redundant calls in tool-using LLM agents.
Self-aligned reward uses relative perplexity differences to encourage concise, query-specific reasoning in LLMs, yielding 4% accuracy gains and 30% lower inference cost when added to PPO or GRPO.
PivotTrace selects unlabeled data for RLVR by quantifying uncertainty via pivot density from attention dynamics, outperforming full supervision using only 29.3% annotations and converging 2.75 times faster.
Proposes hierarchical task decomposition plus M-GRPO to improve LLM performance on spatial navigation, planning, and games.
A survey consolidating frameworks, data practices, large action models, benchmarks, applications, and research gaps in LLM-brained GUI agents.
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UniMesh: Unifying 3D Mesh Understanding and Generation
UniMesh unifies 3D mesh generation and understanding in one model via a Mesh Head interface, Chain of Mesh iterative editing, and an Actor-Evaluator self-reflection loop.