A survey proposing an L0-L3 architectural hierarchy, T×I×R interaction ontology, and IDLE/LISTEN/SPEAK/WAIT/DUAL decision state machine for full-duplex spoken dialogue systems, documenting a realization gap between architectural potential and observed behavior due to training data limits.
Minmo: A multimodal large language model for seamless voice interaction.arXiv preprint arXiv:2501.06282, 2025a
17 Pith papers cite this work. Polarity classification is still indexing.
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PolySpeech-100 is a new benchmark for native-level speech comprehension across 110 linguistic variants that evaluates 22 models and reports E2E advantages on dialects, robustness gaps on low-resource languages, and degradation from Chain-of-Thought prompting.
Channel fusion gives better semantic grounding and QA performance in full-duplex LLM dialogue but is vulnerable to context corruption during interruptions, while cross-attention routing is more robust at the cost of weaker integration.
VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
Game-Time Benchmark shows spoken language models handle basic tasks but degrade sharply under temporal constraints like tempo adherence and synchronized responses.
PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.
COSM enables concurrent PIM and CPU execution on mobiles via low-interference control and idleness-aware scheduling, delivering up to 2.8x PIM throughput with under 2% CPU slowdown.
A multi-axis RL alignment technique improves pause handling, turn-taking, backchanneling, and interruption response in full-duplex spoken dialogue models by optimizing axis-specific rewards derived from human audio segments.
Step-Audio 2 integrates a latent audio encoder, reasoning-centric reinforcement learning, and discrete audio token generation into language modeling to deliver state-of-the-art performance on audio understanding and conversational benchmarks.
CosyVoice 3 achieves better content consistency, speaker similarity, and prosody naturalness in zero-shot multilingual speech synthesis by scaling data to one million hours, model size to 1.5 billion parameters, and introducing a supervised multi-task speech tokenizer plus a differentiable reward模型.
Step-Audio introduces a 130B-parameter unified speech-text model with open-sourced components for understanding, generation, affordable voice cloning, and dynamic control, claiming SOTA human evaluation results on a new benchmark.
ModeratorLM conditions a streaming speech LLM on assigned roles for adaptive turn-taking in multi-party settings, reporting over 40% higher precision and 70% higher recall than non-role baselines on real meetings and a new synthetic dataset.
TextPro-SLM reduces the speech-text modality gap by feeding an LLM backbone with synchronized text tokens and prosody embeddings from WhisperPro, achieving lowest gap scores at 3B/7B scales with roughly 1,000 hours of audio.
Kimi-Audio is an open-source audio foundation model that achieves state-of-the-art results on speech recognition, audio understanding, question answering, and conversation after pre-training on more than 13 million hours of speech, sound, and music data.
Qwen2.5-Omni presents a multimodal model with block-wise encoders, TMRoPE position embeddings, and a Thinker-Talker architecture that enables simultaneous text and streaming speech generation while matching text performance on reasoning benchmarks.
IRAF introduces an adaptive fusion module that uses a predicted scalar reliability gate to reduce the impact of interfering speakers on user audio representations in end-to-end full-duplex spoken dialogue systems, with reported gains on MS-MARCO and InstructS2S-200K.
citing papers explorer
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A Survey of Full-Duplex Spoken Dialogue Systems: Architectural Hierarchy, Interaction Ontology, and Decision State Machine
A survey proposing an L0-L3 architectural hierarchy, T×I×R interaction ontology, and IDLE/LISTEN/SPEAK/WAIT/DUAL decision state machine for full-duplex spoken dialogue systems, documenting a realization gap between architectural potential and observed behavior due to training data limits.
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PolySpeech-100: A Large-Scale Benchmark for Speech Understanding Across 100+ Languages and Dialects
PolySpeech-100 is a new benchmark for native-level speech comprehension across 110 linguistic variants that evaluates 22 models and reports E2E advantages on dialects, robustness gaps on low-resource languages, and degradation from Chain-of-Thought prompting.
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How Should LLMs Listen While Speaking? A Study of User-Stream Routing in Full-Duplex Spoken Dialogue
Channel fusion gives better semantic grounding and QA performance in full-duplex LLM dialogue but is vulnerable to context corruption during interruptions, while cross-attention routing is more robust at the cost of weaker integration.
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VITA-QinYu: Expressive Spoken Language Model for Role-Playing and Singing
VITA-QinYu is the first expressive end-to-end spoken language model supporting role-playing and singing alongside conversation, trained on 15.8K hours of data and outperforming prior models on expressiveness and conversational benchmarks.
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Hijacking Large Audio-Language Models via Context-Agnostic and Imperceptible Auditory Prompt Injection
AudioHijack generates imperceptible adversarial audio via gradient estimation, attention supervision, and reverberation blending to hijack 13 LALMs with 79-96% success on unseen contexts and real commercial agents.
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Game-Time: Evaluating Temporal Dynamics in Spoken Language Models
Game-Time Benchmark shows spoken language models handle basic tasks but degrade sharply under temporal constraints like tempo adherence and synchronized responses.
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Preserving Speech-to-Text LLM Capabilities in Speech-to-Speech Generation
PRIME-Speech adds low-latency speech output to frozen S2T LLMs by synchronizing a causal post-decoder with intermediate hidden states and using mixed conditioning plus turn-level KV-cache packing, preserving original S2T performance across translation, QA, and dialogue tasks.
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COSM: A Cooperative Scheduling Framework for Concurrent PIM and CPU Execution on Mobile Devices
COSM enables concurrent PIM and CPU execution on mobiles via low-interference control and idleness-aware scheduling, delivering up to 2.8x PIM throughput with under 2% CPU slowdown.
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Multi-Faceted Interactivity Alignment in Full-Duplex Speech Models
A multi-axis RL alignment technique improves pause handling, turn-taking, backchanneling, and interruption response in full-duplex spoken dialogue models by optimizing axis-specific rewards derived from human audio segments.
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Step-Audio 2 Technical Report
Step-Audio 2 integrates a latent audio encoder, reasoning-centric reinforcement learning, and discrete audio token generation into language modeling to deliver state-of-the-art performance on audio understanding and conversational benchmarks.
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CosyVoice 3: Towards In-the-wild Speech Generation via Scaling-up and Post-training
CosyVoice 3 achieves better content consistency, speaker similarity, and prosody naturalness in zero-shot multilingual speech synthesis by scaling data to one million hours, model size to 1.5 billion parameters, and introducing a supervised multi-task speech tokenizer plus a differentiable reward模型.
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Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction
Step-Audio introduces a 130B-parameter unified speech-text model with open-sourced components for understanding, generation, affordable voice cloning, and dynamic control, claiming SOTA human evaluation results on a new benchmark.
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Adaptive Turn-Taking for Real-time Multi-Party Voice Agents
ModeratorLM conditions a streaming speech LLM on assigned roles for adaptive turn-taking in multi-party settings, reporting over 40% higher precision and 70% higher recall than non-role baselines on real meetings and a new synthetic dataset.
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Minimizing Modality Gap from the Input Side: Your Speech LLM Can Be a Prosody-Aware Text LLM
TextPro-SLM reduces the speech-text modality gap by feeding an LLM backbone with synchronized text tokens and prosody embeddings from WhisperPro, achieving lowest gap scores at 3B/7B scales with roughly 1,000 hours of audio.
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Kimi-Audio Technical Report
Kimi-Audio is an open-source audio foundation model that achieves state-of-the-art results on speech recognition, audio understanding, question answering, and conversation after pre-training on more than 13 million hours of speech, sound, and music data.
-
Qwen2.5-Omni Technical Report
Qwen2.5-Omni presents a multimodal model with block-wise encoders, TMRoPE position embeddings, and a Thinker-Talker architecture that enables simultaneous text and streaming speech generation while matching text performance on reasoning benchmarks.
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IRAF: Interference-Resilient Adaptive Fusion for Noise-Robust End-to-End Full-Duplex Spoken Dialogue Systems
IRAF introduces an adaptive fusion module that uses a predicted scalar reliability gate to reduce the impact of interfering speakers on user audio representations in end-to-end full-duplex spoken dialogue systems, with reported gains on MS-MARCO and InstructS2S-200K.