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A survey: Learning embodied intelligence from physical simulators and world models

Canonical reference. 100% of citing Pith papers cite this work as background.

14 Pith papers citing it
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2026 11 2025 3

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GEM: Generating LiDAR World Model via Deformable Mamba

cs.CV · 2026-05-08 · unverdicted · novelty 6.0

GEM is a new LiDAR world model using deformable Mamba that disentangles dynamic and static features to generate high-fidelity simulations and achieve state-of-the-art results on autonomous driving benchmarks.

Human Cognition in Machines: A Unified Perspective of World Models

cs.RO · 2026-04-17 · unverdicted · novelty 6.0

The paper introduces a unified framework for world models that fully incorporates all cognitive functions from Cognitive Architecture Theory, highlights under-researched areas in motivation and meta-cognition, and proposes Epistemic World Models as a new category for scientific discovery agents.

PhyWorld: Physics-Faithful World Model for Video Generation

cs.CV · 2026-05-19 · unverdicted · novelty 5.0

PhyWorld improves temporal consistency and physical plausibility in video world models via flow matching fine-tuning followed by DPO on physics preference pairs, with reported gains on VBench and a custom physical-faithfulness benchmark.

WorldString: Actionable World Representation

cs.AI · 2026-05-18 · unverdicted · novelty 4.0 · 2 refs

Proposes WorldString, a differentiable neural model for the state manifold of actionable physical objects learned directly from 3D or video data as a building block for world models.

Advancing Open-source World Models

cs.CV · 2026-01-28 · unverdicted · novelty 4.0

LingBot-World is presented as an open-source world model that delivers high-fidelity simulation, minute-level contextual consistency, and real-time interactivity under one second latency.

3D Generation for Embodied AI and Robotic Simulation: A Survey

cs.RO · 2026-04-29 · unverdicted · novelty 2.0 · 3 refs

The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.

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