SaLF is a sparse voxel-based volumetric representation with local implicit fields that supports fast rasterization and raytracing for unified camera and LiDAR simulation in driving scenes.
Fisheye-gs: Lightweight and extensible gaus- sian splatting module for fisheye cameras
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A vision-only system using sparse topological nodes for frontiers enables efficient autonomous exploration on palm-sized UAVs with minimal memory and compute.
Dynamic 3DGS models achieve lower PSNR on egocentric videos than exocentric ones, with the gap arising from static content reconstruction.
citing papers explorer
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SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Time
SaLF is a sparse voxel-based volumetric representation with local implicit fields that supports fast rasterization and raytracing for unified camera and LiDAR simulation in driving scenes.
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Palm-sized Omnidirectional Vision-Based UAV Exploration with Sparse Topological Map Guidance
A vision-only system using sparse topological nodes for frontiers enables efficient autonomous exploration on palm-sized UAVs with minimal memory and compute.
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Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction
Dynamic 3DGS models achieve lower PSNR on egocentric videos than exocentric ones, with the gap arising from static content reconstruction.