MultiUAV-Plat supplies a new RESTful simulation platform and 1500-task benchmark where Agent4Drone reaches 57.9% task pass rate versus 30.6% for ReAct baseline across 75 multi-UAV missions.
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EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents
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abstract
Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents remain underexplored due to the lack of comprehensive evaluation frameworks. To bridge this gap, we introduce EmbodiedBench, an extensive benchmark designed to evaluate vision-driven embodied agents. EmbodiedBench features: (1) a diverse set of 1,128 testing tasks across four environments, ranging from high-level semantic tasks (e.g., household) to low-level tasks involving atomic actions (e.g., navigation and manipulation); and (2) six meticulously curated subsets evaluating essential agent capabilities like commonsense reasoning, complex instruction understanding, spatial awareness, visual perception, and long-term planning. Through extensive experiments, we evaluated 24 leading proprietary and open-source MLLMs within EmbodiedBench. Our findings reveal that: MLLMs excel at high-level tasks but struggle with low-level manipulation, with the best model, GPT-4o, scoring only 28.9\% on average. EmbodiedBench provides a multifaceted standardized evaluation platform that not only highlights existing challenges but also offers valuable insights to advance MLLM-based embodied agents. Our code and dataset are available at https://embodiedbench.github.io.
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representative citing papers
SpatialWorld is a new multi-simulator benchmark showing top multimodal agents achieve under 18% success on interactive spatial tasks requiring active exploration and long-horizon planning.
ChronoPhyBench is a new benchmark and dataset for chronological physical dynamics reasoning that combines video-conditioned next-state prediction with VQA to reduce language bias in MLLM evaluation.
CosFlyTrack provides 12,000 expert UAV trajectories with aligned RGB, depth, segmentation, pose, target state, and bilingual instructions to train visual tracking agents, yielding 53-69 point gains in success rate after fine-tuning.
SceneFunRI benchmark shows current VLMs struggle severely with inferring locations of invisible functional objects, with the strongest model (Gemini 3 Flash) reaching only 15.20 CAcc@75.
VIGIL decouples world-state completion from terminal commitment in embodied agents, exposing up to 19.7 pp gaps in benchmark success despite comparable execution across 20 models.
MemCompiler reframes memory use as state-conditioned compilation, delivering relevant guidance via text and latent channels to improve embodied agent performance up to 129% and cut latency 60% versus static injection.
GaLa uses hypergraph representations of objects and a TriView encoder with contrastive learning to improve vision-language models on procedural planning benchmarks.
MirrorBench reveals that leading MLLMs perform far below humans on tasks requiring self-referential perception and representation, even at the simplest level.
The work introduces the ORVOS task, the ORVOSB benchmark with causal annotations across 210 videos, and a baseline using updated prompts plus a temporal token reservoir.
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
A benchmark for LLM agents in partially observable joint decision-making reveals that deliberation challenges current models but can enable reflection and error correction.
GroundControl estimates navigation uncertainty via statistical deviation from nominal goal-directed distance dynamics, achieving low E-AURC (0.0024 weighted for GPT-4o) on EB-Navigation splits and outperforming entropy and conformal baselines under SRCN evaluation.
Embodied-BenchClaw deploys three coordinated agents and a reusable Skill Library to automatically generate verifiable embodied spatial benchmarks across indoor/outdoor reasoning, manipulation, navigation, and aerial tasks from user-specified intents.
OpenWebRL trains a 4B visual web agent with online RL on live sites using 0.4K init trajectories and 2.2K RL tasks to reach 67% success on Online-Mind2Web and 64% on DeepShop, outperforming prior open agents.
WorldMemArena is a new benchmark that diagnoses multimodal agent memory failures at the stage level by comparing long-context, RAG, external, and harness-based systems on evolving tasks with gold annotations.
DexHoldem is a new benchmark providing 1,470 teleoperated demonstrations across 14 manipulation primitives, plus standardized tests for dexterous policy execution and agentic perception in a physical Texas Hold'em setting.
COIN provides 50 interactive robotic tasks, a 1000-demonstration dataset collected via AR teleoperation, and metrics showing that CodeAsPolicy, VLA, and H-VLA models fail at causally-dependent interactive reasoning due to gaps between vision and execution.
ESCAPE combines spatio-temporal fusion mapping for depth-free 3D memory with a memory-driven grounding module and adaptive execution policy to reach 65.09% success on ALFRED test-seen long-horizon mobile manipulation tasks.
E² uses transport-regularized sparse control on learned reverse-time SDEs with topology-driven selection and Topological Anchoring to generate realistic adversarial scenarios, improving collision discovery by 9.01% on nuScenes and up to 21.43% on nuPlan while enabling closed-loop robustness gains.
BrainMem equips LLM-based embodied planners with working, episodic, and semantic memory that evolves interaction histories into retrievable knowledge graphs and guidelines, raising success rates on long-horizon 3D benchmarks.
MapTab introduces a 328-map, 196,800-query benchmark showing that current multimodal LLMs fall far short on multi-criteria route planning from maps-plus-tables.
An adaptive, multi-tool verifier for multimodal RL that scores final answers, spatial grounding, and reasoning quality improves agentic models on spatial, hallucination, embodied, and robotic benchmarks.
VS-Bench is a new benchmark of ten visual multi-agent environments that measures VLMs on element recognition, next-action prediction, and normalized episode return, showing strong perception but large gaps in reasoning and decision-making with the best model at 46.6% prediction accuracy and 31.4% of
citing papers explorer
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MultiUAV-Plat: An LLM-Oriented Platform, Benchmark and Framework for Multi-UAV Collaborative Task Planning
MultiUAV-Plat supplies a new RESTful simulation platform and 1500-task benchmark where Agent4Drone reaches 57.9% task pass rate versus 30.6% for ReAct baseline across 75 multi-UAV missions.
-
SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Tasks
SpatialWorld is a new multi-simulator benchmark showing top multimodal agents achieve under 18% success on interactive spatial tasks requiring active exploration and long-horizon planning.
-
ChronoPhyBench: Do MLLMs Truly Understand the World or Merely Exploit Language Priors?
ChronoPhyBench is a new benchmark and dataset for chronological physical dynamics reasoning that combines video-conditioned next-state prediction with VQA to reduce language bias in MLLM evaluation.
-
CosFly-Track: A Large-Scale Multi-Modal Dataset for UAV Visual Tracking via Multi-Constraint Trajectory Optimization
CosFlyTrack provides 12,000 expert UAV trajectories with aligned RGB, depth, segmentation, pose, target state, and bilingual instructions to train visual tracking agents, yielding 53-69 point gains in success rate after fine-tuning.
-
SceneFunRI: Reasoning the Invisible for Task-Driven Functional Object Localization
SceneFunRI benchmark shows current VLMs struggle severely with inferring locations of invisible functional objects, with the strongest model (Gemini 3 Flash) reaching only 15.20 CAcc@75.
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Done, But Not Sure: Disentangling World Completion from Self-Termination in Embodied Agents
VIGIL decouples world-state completion from terminal commitment in embodied agents, exposing up to 19.7 pp gaps in benchmark success despite comparable execution across 20 models.
-
MemCompiler: Compile, Don't Inject -- State-Conditioned Memory for Embodied Agents
MemCompiler reframes memory use as state-conditioned compilation, delivering relevant guidance via text and latent channels to improve embodied agent performance up to 129% and cut latency 60% versus static injection.
-
GaLa: Hypergraph-Guided Visual Language Models for Procedural Planning
GaLa uses hypergraph representations of objects and a TriView encoder with contrastive learning to improve vision-language models on procedural planning benchmarks.
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MirrorBench: Evaluating Self-centric Intelligence in MLLMs by Introducing a Mirror
MirrorBench reveals that leading MLLMs perform far below humans on tasks requiring self-referential perception and representation, even at the simplest level.
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Online Reasoning Video Object Segmentation
The work introduces the ORVOS task, the ORVOSB benchmark with causal annotations across 210 videos, and a baseline using updated prompts plus a temporal token reservoir.
-
ST-BiBench: Benchmarking Multi-Stream Multimodal Coordination in Bimanual Embodied Tasks for MLLMs
ST-BiBench reveals a coordination paradox in which MLLMs show strong high-level strategic reasoning yet fail at fine-grained 16-dimensional bimanual action synthesis and multi-stream fusion.
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LLM Agents for Deliberative Collaboration: A Study on Joint Decision Making Under Partial Observability
A benchmark for LLM agents in partially observable joint decision-making reveals that deliberation challenges current models but can enable reflection and error correction.
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GroundControl: Anticipating Navigation Failures in Vision-Language Agents via Trajectory-Consistent Uncertainty Estimates
GroundControl estimates navigation uncertainty via statistical deviation from nominal goal-directed distance dynamics, achieving low E-AURC (0.0024 weighted for GPT-4o) on EB-Navigation splits and outperforming entropy and conformal baselines under SRCN evaluation.
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Embodied-BenchClaw: An Autonomous Multi-Agent System for Embodied Spatial Intelligence Benchmark Construction
Embodied-BenchClaw deploys three coordinated agents and a reusable Skill Library to automatically generate verifiable embodied spatial benchmarks across indoor/outdoor reasoning, manipulation, navigation, and aerial tasks from user-specified intents.
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OpenWebRL: Demystifying Online Multi-turn Reinforcement Learning for Visual Web Agents
OpenWebRL trains a 4B visual web agent with online RL on live sites using 0.4K init trajectories and 2.2K RL tasks to reach 67% success on Online-Mind2Web and 64% on DeepShop, outperforming prior open agents.
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WorldMemArena: Evaluating Multimodal Agent Memory Through Action-World Interaction
WorldMemArena is a new benchmark that diagnoses multimodal agent memory failures at the stage level by comparing long-context, RAG, external, and harness-based systems on evolving tasks with gold annotations.
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DexHoldem: Playing Texas Hold'em with Dexterous Embodied System
DexHoldem is a new benchmark providing 1,470 teleoperated demonstrations across 14 manipulation primitives, plus standardized tests for dexterous policy execution and agentic perception in a physical Texas Hold'em setting.
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Chain Of Interaction Benchmark (COIN): When Reasoning meets Embodied Interaction
COIN provides 50 interactive robotic tasks, a 1000-demonstration dataset collected via AR teleoperation, and metrics showing that CodeAsPolicy, VLA, and H-VLA models fail at causally-dependent interactive reasoning due to gaps between vision and execution.
-
ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation
ESCAPE combines spatio-temporal fusion mapping for depth-free 3D memory with a memory-driven grounding module and adaptive execution policy to reach 65.09% success on ALFRED test-seen long-horizon mobile manipulation tasks.
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Evaluation as Evolution: Transforming Adversarial Diffusion into Closed-Loop Curricula for Autonomous Vehicles
E² uses transport-regularized sparse control on learned reverse-time SDEs with topology-driven selection and Topological Anchoring to generate realistic adversarial scenarios, improving collision discovery by 9.01% on nuScenes and up to 21.43% on nuPlan while enabling closed-loop robustness gains.
-
BrainMem: Brain-Inspired Evolving Memory for Embodied Agent Task Planning
BrainMem equips LLM-based embodied planners with working, episodic, and semantic memory that evolves interaction histories into retrievable knowledge graphs and guidelines, raising success rates on long-horizon 3D benchmarks.
-
MapTab: A Diagnostic Benchmark for Long-Horizon Multi-Criteria Multimodal Reasoning on Heterogeneous Topological Graphs
MapTab introduces a 328-map, 196,800-query benchmark showing that current multimodal LLMs fall far short on multi-criteria route planning from maps-plus-tables.
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Multimodal Reinforcement Learning with Adaptive Verifier for AI Agents
An adaptive, multi-tool verifier for multimodal RL that scores final answers, spatial grounding, and reasoning quality improves agentic models on spatial, hallucination, embodied, and robotic benchmarks.
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VS-Bench: Evaluating VLMs for Strategic Abilities in Multi-Agent Environments
VS-Bench is a new benchmark of ten visual multi-agent environments that measures VLMs on element recognition, next-action prediction, and normalized episode return, showing strong perception but large gaps in reasoning and decision-making with the best model at 46.6% prediction accuracy and 31.4% of
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Multi-scale Mixture of World Models for Embodied Agents in Evolving Environments
MuSix introduces scale-aware world model mixtures with experiential-distance routing and adaptive forgetting to improve multi-scale reasoning and dynamic adaptation in embodied agents.
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Sample-Efficient Post-Training for LEGO Spatial-Physics Reasoning
PVPO is a sample-efficient RL method that improves semantic, geometric, and physical quality in LLM LEGO assembly generation by mitigating the PhysHack failure mode where validity alone fails to ensure fidelity.
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AtlasVA: Self-Evolving Visual Skill Memory for Teacher-Free VLM Agents
AtlasVA organizes VLM agent memory into spatial heatmaps, visual exemplars, and symbolic skills, evolving atlases from trajectories to act as potential-based shaping rewards in teacher-free reinforcement learning.
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Environmental Understanding Vision-Language Model for Embodied Agent
EUEA fine-tunes VLMs on object perception, task planning, action understanding and goal recognition, with recovery and GRPO, to raise ALFRED success rates by 11.89% over behavior cloning.
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InternVideo3: Agentify Foundation Models with Multimodal Contextual Reasoning
InternVideo3 introduces Multimodal Contextual Reasoning and M^2LA attention to enable closed-loop evidence accumulation in long-video understanding and agentic tool use, reporting strong benchmark results.
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Safactory: A Scalable Agentic Infrastructure for Training Trustworthy Autonomous Intelligence
Safactory integrates three platforms for simulation, data management, and agent evolution to create a unified pipeline for training trustworthy autonomous AI.
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TCAP: Tri-Component Attention Profiling for Unsupervised Backdoor Detection in MLLM Fine-Tuning
TCAP detects backdoor samples in MLLM fine-tuning via tri-component attention profiling, GMM-based head identification, and EM vote aggregation.
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World Simulation with Video Foundation Models for Physical AI
Cosmos-Predict2.5 unifies text-to-world, image-to-world, and video-to-world generation in one model trained on 200M clips with RL post-training, delivering improved quality and control for physical AI.
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A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence
The paper delivers the first systematic review of self-evolving agents, structured around what components evolve, when adaptation occurs, and how it is implemented.
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From LLM Reasoning to Autonomous AI Agents: A Comprehensive Review
A survey consolidating benchmarks, agent frameworks, real-world applications, and protocols for LLM-based autonomous agents into a proposed taxonomy with recommendations for future research.
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Intelligent Automation for Embodied Benchmark Construction: Pipelines, Embodiments, Simulators, and Trends
Automation in embodied benchmark construction shifts costs from acquisition toward validation, auditability, version control, and long-term governance instead of simply lowering total cost.