Releases body-pose dataset for communicative intent recognition and introduces consistency-based reliability measure with a proof bounding its accuracy probability for real-time robot applications.
Seam- less interaction: Dyadic audiovisual motion modeling and large-scale dataset
14 Pith papers cite this work. Polarity classification is still indexing.
abstract
Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can both comprehend and generate dyadic behavioral dynamics. To this end, we introduce the Seamless Interaction Dataset, a large-scale collection of over 4,000 hours of face-to-face interaction footage from over 4,000 participants in diverse contexts. This dataset enables the development of AI technologies that understand dyadic embodied dynamics, unlocking breakthroughs in virtual agents, telepresence experiences, and multimodal content analysis tools. We also develop a suite of models that utilize the dataset to generate dyadic motion gestures and facial expressions aligned with human speech. These models can take as input both the speech and visual behavior of their interlocutors. We present a variant with speech from an LLM model and integrations with 2D and 3D rendering methods, bringing us closer to interactive virtual agents. Additionally, we describe controllable variants of our motion models that can adapt emotional responses and expressivity levels, as well as generating more semantically-relevant gestures. Finally, we discuss methods for assessing the quality of these dyadic motion models, which are demonstrating the potential for more intuitive and responsive human-AI interactions.
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citation-polarity summary
years
2026 14representative citing papers
X-Stream benchmark shows SOTA MLLMs score ~50% on concurrent multi-stream tasks and lack proactive ability, using a dual-verification pipeline to avoid single-stream bias.
Multi-head Gaussian kernels inject temporal scale discrepancy as inductive bias to enable full-duplex talking-listening avatar generation, supported by a new decoupled VoxHear dataset and claimed SOTA naturalness.
SentiAvatar generates expressive interactive 3D avatars in real time by combining a 37-hour mocap dialogue dataset with a pre-trained motion foundation model and an audio-aware plan-then-infill architecture that separates semantic planning from prosody-driven frame interpolation.
An open-source benchmark for speech-to-speech models shows that current systems produce intelligible audio but diverge from human conversational behavior in latency, dialect consistency, emotional entrainment, and prosody.
A causal future voice-activity model’s negative log-likelihood, pooled over turn-taking boundary units, ranks natural dyadic clips above five classes of controlled timing perturbations.
TRACE detects synthetic emotional entrainment disruption in dyadic speech at up to 93.47% accuracy when conditioned on relationship, using windowed emotion-Whisper sequences on the new DyadEE dataset.
FacePlex introduces a unified streaming model with Rolling Flow Matching and Rolling Cross-Attention to enable full-duplex joint real-time generation of speech and facial motion tokens.
Moshi-Face is the first full-duplex spoken dialogue model that jointly processes audio and facial inputs while generating synchronized speech and facial motion tokens at low latency.
A multi-axis RL alignment technique improves pause handling, turn-taking, backchanneling, and interruption response in full-duplex spoken dialogue models by optimizing axis-specific rewards derived from human audio segments.
Mutual Forcing trains a single native autoregressive audio-video model with mutually reinforcing few-step and multi-step modes via self-distillation to match 50-step baselines at 4-8 steps.
LPM 1.0 generates infinite-length, identity-stable, real-time audio-visual conversational performances for single characters using a distilled causal diffusion transformer and a new benchmark.
Avatar appearance and facial presentation systematically bias perceptual judgments of synthesized co-speech gestures.
citing papers explorer
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Real-time body pose non-verbal communication with a consistency-based reliability measure
Releases body-pose dataset for communicative intent recognition and introduces consistency-based reliability measure with a proof bounding its accuracy probability for real-time robot applications.
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X-Stream: Exploring MLLMs as Multiplexers for Multi-Stream Understanding
X-Stream benchmark shows SOTA MLLMs score ~50% on concurrent multi-stream tasks and lack proactive ability, using a dual-verification pipeline to avoid single-stream bias.
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Beyond Monologue: Interactive Talking-Listening Avatar Generation with Conversational Audio Context-Aware Kernels
Multi-head Gaussian kernels inject temporal scale discrepancy as inductive bias to enable full-duplex talking-listening avatar generation, supported by a new decoupled VoxHear dataset and claimed SOTA naturalness.
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SentiAvatar: Towards Expressive and Interactive Digital Humans
SentiAvatar generates expressive interactive 3D avatars in real time by combining a 37-hour mocap dialogue dataset with a pre-trained motion foundation model and an audio-aware plan-then-infill architecture that separates semantic planning from prosody-driven frame interpolation.
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SPEARBench: A Benchmark for Naturalness Evaluation in Streaming Speech-to-Speech Language Models
An open-source benchmark for speech-to-speech models shows that current systems produce intelligible audio but diverge from human conversational behavior in latency, dialect consistency, emotional entrainment, and prosody.
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TurnNat: Automatic Evaluation of Turn-Taking Naturalness in Dyadic Spoken Dialogue
A causal future voice-activity model’s negative log-likelihood, pooled over turn-taking boundary units, ranks natural dyadic clips above five classes of controlled timing perturbations.
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TRACE: Temporal Relationship-Aware Conversational Entrainment Detection in Dyadic Speech
TRACE detects synthetic emotional entrainment disruption in dyadic speech at up to 93.47% accuracy when conditioned on relationship, using windowed emotion-Whisper sequences on the new DyadEE dataset.
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FacePlex: Full-Duplex Joint Speech-Facial Motion Generation for Conversational Avatars
FacePlex introduces a unified streaming model with Rolling Flow Matching and Rolling Cross-Attention to enable full-duplex joint real-time generation of speech and facial motion tokens.
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Integrating Facial Generation into Full-Duplex Spoken Dialogue Systems
Moshi-Face is the first full-duplex spoken dialogue model that jointly processes audio and facial inputs while generating synchronized speech and facial motion tokens at low latency.
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Multi-Faceted Interactivity Alignment in Full-Duplex Speech Models
A multi-axis RL alignment technique improves pause handling, turn-taking, backchanneling, and interruption response in full-duplex spoken dialogue models by optimizing axis-specific rewards derived from human audio segments.
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Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation
Mutual Forcing trains a single native autoregressive audio-video model with mutually reinforcing few-step and multi-step modes via self-distillation to match 50-step baselines at 4-8 steps.
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LPM 1.0: Video-based Character Performance Model
LPM 1.0 generates infinite-length, identity-stable, real-time audio-visual conversational performances for single characters using a distilled causal diffusion transformer and a new benchmark.
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Reality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures
Avatar appearance and facial presentation systematically bias perceptual judgments of synthesized co-speech gestures.
- Recognizing Co-Speech Gestures in-the-Wild