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Simulating Infant First-Person Sensorimotor Experience via Motion Retargeting from Babies to Humanoids

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abstract

Motion retargeting from humans to human-like artificial agents is becoming increasingly important as humanoid robots grow more capable. However, most existing approaches focus only on reproducing kinematics and ignore the rich sensorimotor experience associated with human movement. In this work, we present a framework for simulating the multimodal sensorimotor experiences of infants using physical and virtual humanoids. From a single video, our method reconstructs the infant's body configuration by extracting its skeletal structure and estimating the full 3D pose from each frame. Then we map the reconstructed motion onto several developmental platforms: the physical iCub robot and the virtual simulators pyCub, EMFANT and MIMo. Replaying the retargeted motions on these embodiments produces simulated multisensory streams including proprioception (joints and muscles), touch, and vision. For the best-matching embodiment, the retargeting achieves sub-centimeter accuracy and enables a rich multimodal analysis of infant development as well as enhanced automated annotation of behaviors. This framework provides a unique window into the infant's sensorimotor experience, offering new tools for robotics, developmental science, and early detection of neurodevelopmental disorders. The code is available at https://github.com/ctu-vras/motion-retargeting/.

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cs.RO 1

years

2026 1

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UNVERDICTED 1

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Embodiment Shapes Rolling Behavior in a Multimodal Infant Model

cs.RO · 2026-06-16 · unverdicted · novelty 5.0

A reinforcement learning model of a multimodal virtual infant produces rolling behaviors that reproduce age-related improvements and coordination patterns observed in human infants, shaped by changing body morphology.

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  • Embodiment Shapes Rolling Behavior in a Multimodal Infant Model cs.RO · 2026-06-16 · unverdicted · none · ref 22 · internal anchor

    A reinforcement learning model of a multimodal virtual infant produces rolling behaviors that reproduce age-related improvements and coordination patterns observed in human infants, shaped by changing body morphology.