pith. sign in

arxiv: 1707.00183 · v2 · pith:NWHGUQAUnew · submitted 2017-07-01 · 💻 cs.LG · cs.AI

Teacher-Student Curriculum Learning

classification 💻 cs.LG cs.AI
keywords learningcurriculumstudenttasksteacheradditionalgorithmsautomatically
0
0 comments X
read the original abstract

We propose Teacher-Student Curriculum Learning (TSCL), a framework for automatic curriculum learning, where the Student tries to learn a complex task and the Teacher automatically chooses subtasks from a given set for the Student to train on. We describe a family of Teacher algorithms that rely on the intuition that the Student should practice more those tasks on which it makes the fastest progress, i.e. where the slope of the learning curve is highest. In addition, the Teacher algorithms address the problem of forgetting by also choosing tasks where the Student's performance is getting worse. We demonstrate that TSCL matches or surpasses the results of carefully hand-crafted curricula in two tasks: addition of decimal numbers with LSTM and navigation in Minecraft. Using our automatically generated curriculum enabled to solve a Minecraft maze that could not be solved at all when training directly on solving the maze, and the learning was an order of magnitude faster than uniform sampling of subtasks.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Solving Rubik's Cube with a Robot Hand

    cs.LG 2019-10 accept novelty 7.0

    Reinforcement learning models trained only in simulation using automatic domain randomization solve Rubik's cube with a real robot hand.

  2. NetTailor: Tuning the Architecture, Not Just the Weights

    cs.CV 2019-06 unverdicted novelty 7.0

    NetTailor adapts CNN architecture for new tasks by assembling pre-trained universal blocks with task-specific layers, trained via activation mimicry and complexity penalties to match accuracy while reducing size for s...

  3. Learning to Reason at the Frontier of Learnability

    cs.LG 2025-02 unverdicted novelty 4.0

    A curriculum sampling questions with high variance in success rate improves reinforcement learning performance for LLM reasoning tasks.