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arxiv: 1904.03693 · v1 · pith:AU5HIGHGnew · submitted 2019-04-07 · 💻 cs.RO · cs.CV

On-line and on-board planning and perception for quadrupedal locomotion

classification 💻 cs.RO cs.CV
keywords planningbodyactionapproachfootstepon-lineplanterrain
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We present a legged motion planning approach for quadrupedal locomotion over challenging terrain. We decompose the problem into body action planning and footstep planning. We use a lattice representation together with a set of defined body movement primitives for computing a body action plan. The lattice representation allows us to plan versatile movements that ensure feasibility for every possible plan. To this end, we propose a set of rules that define the footstep search regions and footstep sequence given a body action. We use Anytime Repairing A* (ARA*) search that guarantees bounded suboptimal plans. Our main contribution is a planning approach that generates on-line versatile movements. Experimental trials demonstrate the performance of our planning approach in a set of challenging terrain conditions. The terrain information and plans are computed on-line and on-board.

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