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arxiv: 2211.15876 · v1 · pith:P3TWSSDAnew · submitted 2022-11-29 · 💻 cs.CV

Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instances

classification 💻 cs.CV
keywords agentimageimagenavnavigationcameraembodiedgoalimage-goals
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We consider the problem of embodied visual navigation given an image-goal (ImageNav) where an agent is initialized in an unfamiliar environment and tasked with navigating to a location 'described' by an image. Unlike related navigation tasks, ImageNav does not have a standardized task definition which makes comparison across methods difficult. Further, existing formulations have two problematic properties; (1) image-goals are sampled from random locations which can lead to ambiguity (e.g., looking at walls), and (2) image-goals match the camera specification and embodiment of the agent; this rigidity is limiting when considering user-driven downstream applications. We present the Instance-specific ImageNav task (InstanceImageNav) to address these limitations. Specifically, the goal image is 'focused' on some particular object instance in the scene and is taken with camera parameters independent of the agent. We instantiate InstanceImageNav in the Habitat Simulator using scenes from the Habitat-Matterport3D dataset (HM3D) and release a standardized benchmark to measure community progress.

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Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Where to Look: Can Foundation Models Reach a Target Viewpoint Through Active Exploration?

    cs.CV 2026-05 accept novelty 8.0

    Introduces the TVR active viewpoint-matching task and TVRBench indoor simulation benchmark, where foundation models start at low single-digit success rates but reach 51.4% after visual-action SFT and multi-turn GRPO p...

  2. POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

    cs.RO 2026-05 unverdicted novelty 7.0

    POINav-Bench provides the first high-fidelity real-world benchmark for POI-goal VLN using 3DGS reconstructions of 126k m² with 163 POIs, supported by a Brain-Action framework and 70K real signage-entrance dataset.

  3. MCNav: Memory-Aware Dynamic Cognitive Map for Zero-shot Goal-oriented Navigation

    cs.RO 2026-05 unverdicted novelty 7.0

    MCNav builds a dynamic cognitive map with goal re-validation and missed-goal re-exploration to reach state-of-the-art results on instance-level zero-shot navigation in HM3D environments.

  4. AnyImageNav: Any-View Geometry for Precise Last-Meter Image-Goal Navigation

    cs.RO 2026-04 unverdicted novelty 7.0

    AnyImageNav uses a semantic-to-geometric cascade with 3D multi-view foundation models to recover precise 6-DoF poses from goal images, achieving 0.27m position error and state-of-the-art success rates on Gibson and HM...

  5. Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation

    cs.RO 2026-05 unverdicted novelty 6.0

    PLMD applies a denoising diffusion model to predict labels for unknown map regions, allowing goal localization in unexplored environments by substituting completed labels into existing navigation pipelines.

  6. FSUNav: A Cerebrum-Cerebellum Architecture for Fast, Safe, and Universal Zero-Shot Goal-Oriented Navigation

    cs.RO 2026-04 unverdicted novelty 6.0

    FSUNav's dual brain-inspired modules achieve state-of-the-art zero-shot goal navigation across heterogeneous robots with improved speed, safety, and generalization.

  7. ImagineNav++: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination

    cs.RO 2025-12 conditional novelty 6.0

    ImagineNav++ achieves SOTA mapless visual navigation by prompting VLMs to select imagined future views generated from a human-preference-distilled module and maintained via selective foveation memory.

  8. Flying to Image-Specified Objects: 3D Quadrotor Navigation via Cross-Graph Memory and Viewpoint Planning

    cs.RO 2026-06 unverdicted novelty 4.0

    Proposes a hierarchical navigation framework with viewpoint-aware action nodes, cross-graph memory, and learning-based policy for quadrotor InstanceImageNav, claiming improvements over baselines in simulation and real...