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ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperation
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Learning from demonstrations has shown to be an effective approach to robotic manipulation, especially with the recently collected large-scale robot data with teleoperation systems. Building an efficient teleoperation system across diverse robot platforms has become more crucial than ever. However, there is a notable lack of cost-effective and user-friendly teleoperation systems for different end-effectors, e.g., anthropomorphic robot hands and grippers, that can operate across multiple platforms. To address this issue, we develop ACE, a cross-platform visual-exoskeleton system for low-cost dexterous teleoperation. Our system utilizes a hand-facing camera to capture 3D hand poses and an exoskeleton mounted on a portable base, enabling accurate real-time capture of both finger and wrist poses. Compared to previous systems, which often require hardware customization according to different robots, our single system can generalize to humanoid hands, arm-hands, arm-gripper, and quadruped-gripper systems with high-precision teleoperation. This enables imitation learning for complex manipulation tasks on diverse platforms.
Forward citations
Cited by 3 Pith papers
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DexDirect: Direct Kinesthetic Arm Guidance for Efficient Dexterous Demonstration Collection
A hybrid kinesthetic-arm-plus-webcam-hand teleoperation interface achieved 17x/3x higher demonstration throughput than vision baselines and trained a 90%-success pick-and-place policy in a ten-person study.
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RealDexUMI: A Wearable Universal Manipulation Interface for Dexterous Robot Learning
A wearable interface with a shared dexterous hand module enables retargeting-free teleoperation and matched data collection, yielding policies with 88.75% average success across eight real-robot tasks that generalize ...
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DexPIE: Stable Dexterous Policy Improvement from Real-World Experience
DexPIE improves dexterous manipulation success rates by 37% over demo policies via real-world experience collection with adapted intervention, multi-stage DAgger, asynchronous relative-action inference, and optimality...
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