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StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos

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arxiv 2409.07447 v1 pith:HYGVCY2L submitted 2024-09-11 cs.CV cs.GR

StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos

classification cs.CV cs.GR
keywords videoimmersivestereoscopicvideoscontentdevicesexperienceframework
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This paper presents a novel framework for converting 2D videos to immersive stereoscopic 3D, addressing the growing demand for 3D content in immersive experience. Leveraging foundation models as priors, our approach overcomes the limitations of traditional methods and boosts the performance to ensure the high-fidelity generation required by the display devices. The proposed system consists of two main steps: depth-based video splatting for warping and extracting occlusion mask, and stereo video inpainting. We utilize pre-trained stable video diffusion as the backbone and introduce a fine-tuning protocol for the stereo video inpainting task. To handle input video with varying lengths and resolutions, we explore auto-regressive strategies and tiled processing. Finally, a sophisticated data processing pipeline has been developed to reconstruct a large-scale and high-quality dataset to support our training. Our framework demonstrates significant improvements in 2D-to-3D video conversion, offering a practical solution for creating immersive content for 3D devices like Apple Vision Pro and 3D displays. In summary, this work contributes to the field by presenting an effective method for generating high-quality stereoscopic videos from monocular input, potentially transforming how we experience digital media.

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Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos

    cs.CV 2026-04 unverdicted novelty 7.0

    DreamStereo uses GAPW, PBDP, and SASI to enable real-time stereo video inpainting at 25 FPS for HD videos by reducing over 70% redundant computation while maintaining quality.

  2. UniFixer: A Universal Reference-Guided Fixer for Diffusion-Based View Synthesis

    cs.CV 2026-05 unverdicted novelty 6.0

    UniFixer is a universal reference-guided framework that fixes spatial, temporal, and backbone-related degradations in diffusion-based view synthesis via coarse-to-fine modules and achieves zero-shot SOTA results on no...

  3. BulletGen: Improving 4D Reconstruction with Bullet-Time Generation

    cs.GR 2025-06 unverdicted novelty 6.0

    BulletGen enhances 4D dynamic scene reconstruction from monocular videos by supervising Gaussian optimization with diffusion-generated frames aligned at a bullet-time step, achieving SOTA on novel-view synthesis and tracking.

  4. DissolveStereo: Coarse Depth Injection for Zero-Shot Stereo Video Generation

    cs.CV 2024-11 unverdicted novelty 6.0

    DissolveStereo injects coarse dissolved depth maps into video diffusion latents via noisy restart and iterative refinement to produce temporally coherent stereo videos zero-shot.

  5. {\alpha}Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion

    cs.CV 2026-05 unverdicted novelty 5.0

    αDepth proposes a single-pass layered model with CAR for soft boundary decomposition to improve stereo conversion by estimating layered color and depth.