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Human Motion Prediction, Reconstruction, and Generation

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arxiv 2502.15956 v1 pith:X5MJPEM6 submitted 2025-02-21 cs.CV

Human Motion Prediction, Reconstruction, and Generation

classification cs.CV
keywords motiongenerationhumanpredictionreconstructionchallengesfuturemovements
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear dynamics, occlusions, and motion style variations. Reconstruction aims to recover accurate 3D human body movements from visual inputs, often leveraging transformer-based architectures, diffusion models, and physical consistency losses to handle noise and complex poses. Motion generation synthesizes realistic and diverse motions from action labels, textual descriptions, or environmental constraints, with applications in robotics, gaming, and virtual avatars. Additionally, text-to-motion generation and human-object interaction modeling have gained attention, enabling fine-grained and context-aware motion synthesis for augmented reality and robotics. This review highlights key methodologies, datasets, challenges, and future research directions driving progress in these fields.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Zero-Gated Language-conditioned Human Motion Prediction

    cs.CV 2026-06 unverdicted novelty 5.0

    ZGL injects frozen CLIP text embeddings of VLM-generated motion captions into a DCT Transformer via zero-gated adapters and reports lower MPJPE than pose-only baselines on Human3.6M with transfer to CMUMocap.