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MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularities

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arxiv 2504.02478 v1 pith:HB35ZG56 submitted 2025-04-03 cs.CV

MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularities

classification cs.CV
keywords motioncomprehensionmg-motionllmtasksgenerationacrossdetailedfine-grained
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Recent motion-aware large language models have demonstrated promising potential in unifying motion comprehension and generation. However, existing approaches primarily focus on coarse-grained motion-text modeling, where text describes the overall semantics of an entire motion sequence in just a few words. This limits their ability to handle fine-grained motion-relevant tasks, such as understanding and controlling the movements of specific body parts. To overcome this limitation, we pioneer MG-MotionLLM, a unified motion-language model for multi-granular motion comprehension and generation. We further introduce a comprehensive multi-granularity training scheme by incorporating a set of novel auxiliary tasks, such as localizing temporal boundaries of motion segments via detailed text as well as motion detailed captioning, to facilitate mutual reinforcement for motion-text modeling across various levels of granularity. Extensive experiments show that our MG-MotionLLM achieves superior performance on classical text-to-motion and motion-to-text tasks, and exhibits potential in novel fine-grained motion comprehension and editing tasks. Project page: CVI-SZU/MG-MotionLLM

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models

    cs.CV 2026-06 unverdicted novelty 7.0

    NextMotionQA benchmark reveals VLMs have critical gaps in fine-grained human motion understanding and align with experts on coarse judgment (κ=0.70) but not fine-grained (κ=0.10).

  2. SentiAvatar: Towards Expressive and Interactive Digital Humans

    cs.CV 2026-04 unverdicted novelty 7.0

    SentiAvatar generates expressive interactive 3D avatars in real time by combining a 37-hour mocap dialogue dataset with a pre-trained motion foundation model and an audio-aware plan-then-infill architecture that separ...