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Learning to Track at 100 FPS with Deep Regression Networks

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arxiv 1604.01802 v2 pith:PFT3L7ZQ submitted 2016-04-06 cs.CV cs.AIcs.LGcs.RO

classification cs.CVcs.AIcs.LGcs.RO
keywords trackertrainingtrackgenericnetworksobjectsofflineperformance
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Machine learning techniques are often used in computer vision due to their ability to leverage large amounts of training data to improve performance. Unfortunately, most generic object trackers are still trained from scratch online and do not benefit from the large number of videos that are readily available for offline training. We propose a method for offline training of neural networks that can track novel objects at test-time at 100 fps. Our tracker is significantly faster than previous methods that use neural networks for tracking, which are typically very slow to run and not practical for real-time applications. Our tracker uses a simple feed-forward network with no online training required. The tracker learns a generic relationship between object motion and appearance and can be used to track novel objects that do not appear in the training set. We test our network on a standard tracking benchmark to demonstrate our tracker's state-of-the-art performance. Further, our performance improves as we add more videos to our offline training set. To the best of our knowledge, our tracker is the first neural-network tracker that learns to track generic objects at 100 fps.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. An Effective and Efficient Method for Detecting Hands in Egocentric Videos for Rehabilitation Applications

    cs.CV 2019-08 conditional novelty 4.0 of 10

    Detector-assisted tracking (DAT) detects hands in egocentric video at roughly detector-level accuracy but with higher speed, evaluated on a new 167,622-frame dataset from people with spinal cord injury.

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