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Sparse Stochastic Bandits

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arxiv 1706.01383 v1 pith:LMGFO6OK submitted 2017-06-05 cs.LG

Sparse Stochastic Bandits

classification cs.LG
keywords algorithmarmsclassicalproblemregretrewardscalessense
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In the classical multi-armed bandit problem, d arms are available to the decision maker who pulls them sequentially in order to maximize his cumulative reward. Guarantees can be obtained on a relative quantity called regret, which scales linearly with d (or with sqrt(d) in the minimax sense). We here consider the sparse case of this classical problem in the sense that only a small number of arms, namely s < d, have a positive expected reward. We are able to leverage this additional assumption to provide an algorithm whose regret scales with s instead of d. Moreover, we prove that this algorithm is optimal by providing a matching lower bound - at least for a wide and pertinent range of parameters that we determine - and by evaluating its performance on simulated data.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Covariance-adapting algorithm for semi-bandits with application to sparse rewards

    stat.ML 2026-04 unverdicted novelty 7.0

    A covariance-adapting algorithm for semi-bandits achieves asymptotically tight regret bounds under a new sub-exponential distribution family, with direct application to sparse rewards.

  2. Stochastic Linear Bandits with Partially Observed Actions

    cs.LG 2026-07 conditional novelty 6.5

    TOFU-POV recovers a latent action subspace from randomly masked features and achieves √T regret scaling with intrinsic dimension m rather than ambient dimension d.