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Goal-conditioned Imitation Learning

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arxiv 1906.05838 v3 pith:A6ZLAZOW submitted 2019-06-13 cs.LG cs.AIcs.NEstat.ML

classification cs.LGcs.AIcs.NEstat.ML
keywords reachablelearningmightavailabledesireddifferentfurthermore
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Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where detecting whether the desired configuration is reached might require considerable supervision and instrumentation. Furthermore, we are often interested in being able to reach a wide range of configurations, hence setting up a different reward every time might be unpractical. Methods like Hindsight Experience Replay (HER) have recently shown promise to learn policies able to reach many goals, without the need of a reward. Unfortunately, without tricks like resetting to points along the trajectory, HER might require many samples to discover how to reach certain areas of the state-space. In this work we investigate different approaches to incorporate demonstrations to drastically speed up the convergence to a policy able to reach any goal, also surpassing the performance of an agent trained with other Imitation Learning algorithms. Furthermore, we show our method can also be used when the available expert trajectories do not contain the actions, which can leverage kinesthetic or third person demonstration. The code is available at https://sites.google.com/view/goalconditioned-il/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Equivariant Goal Conditioned Contrastive Reinforcement Learning

    cs.RO 2025-07 conditional novelty 6.0 of 10

    Equivariant Contrastive RL imposes C8 rotation symmetry on the critic and actor, improving sample efficiency and goal generalization in simulated manipulation.

  2. Bridging Perception and Action: Spatially-Grounded Mid-Level Representations for Robot Generalization

    cs.RO 2025-06 conditional novelty 5.0 of 10

    A mixture-of-experts diffusion policy conditioned on object, pose, depth, and trajectory mid-level representations is reported to outperform language-only and representation-free baselines on bimanual dexterous tasks,...

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